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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_BASE_COMPILER_SPECIFIC_H_
6 #define V8_BASE_COMPILER_SPECIFIC_H_
7 
8 #include "include/v8config.h"
9 
10 // Annotate a typedef or function indicating it's ok if it's not used.
11 // Use like:
12 //   typedef Foo Bar ALLOW_UNUSED_TYPE;
13 #if V8_HAS_ATTRIBUTE_UNUSED
14 #define ALLOW_UNUSED_TYPE __attribute__((unused))
15 #else
16 #define ALLOW_UNUSED_TYPE
17 #endif
18 
19 
20 // Annotate a function indicating the caller must examine the return value.
21 // Use like:
22 //   int foo() WARN_UNUSED_RESULT;
23 #if V8_HAS_ATTRIBUTE_WARN_UNUSED_RESULT
24 #define WARN_UNUSED_RESULT __attribute__((warn_unused_result))
25 #else
26 #define WARN_UNUSED_RESULT /* NOT SUPPORTED */
27 #endif
28 
29 
30 // The C++ standard requires that static const members have an out-of-class
31 // definition (in a single compilation unit), but MSVC chokes on this (when
32 // language extensions, which are required, are enabled). (You're only likely to
33 // notice the need for a definition if you take the address of the member or,
34 // more commonly, pass it to a function that takes it as a reference argument --
35 // probably an STL function.) This macro makes MSVC do the right thing. See
36 // http://msdn.microsoft.com/en-us/library/34h23df8(v=vs.100).aspx for more
37 // information. Use like:
38 //
39 // In .h file:
40 //   struct Foo {
41 //     static const int kBar = 5;
42 //   };
43 //
44 // In .cc file:
45 //   STATIC_CONST_MEMBER_DEFINITION const int Foo::kBar;
46 #if V8_HAS_DECLSPEC_SELECTANY
47 #define STATIC_CONST_MEMBER_DEFINITION __declspec(selectany)
48 #else
49 #define STATIC_CONST_MEMBER_DEFINITION
50 #endif
51 
52 #endif  // V8_BASE_COMPILER_SPECIFIC_H_
53