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1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.9
4  *
5  * Copyright (C) 2010 LunarG Inc.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23  * DEALINGS IN THE SOFTWARE.
24  *
25  * Authors:
26  *    Chia-I Wu <olv@lunarg.com>
27  */
28 
29 #include "main/mtypes.h"
30 #include "main/context.h"
31 #include "main/mfeatures.h"
32 #include "main/texobj.h"
33 #include "main/teximage.h"
34 #include "main/texstate.h"
35 #include "main/framebuffer.h"
36 #include "main/fbobject.h"
37 #include "main/renderbuffer.h"
38 #include "main/version.h"
39 #include "st_texture.h"
40 
41 #include "st_context.h"
42 #include "st_format.h"
43 #include "st_cb_fbo.h"
44 #include "st_cb_flush.h"
45 #include "st_manager.h"
46 
47 #include "state_tracker/st_gl_api.h"
48 
49 #include "pipe/p_context.h"
50 #include "pipe/p_screen.h"
51 #include "util/u_format.h"
52 #include "util/u_pointer.h"
53 #include "util/u_inlines.h"
54 #include "util/u_atomic.h"
55 #include "util/u_surface.h"
56 
57 /**
58  * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
59  * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
60  * We'll only return non-null for window system framebuffers.
61  * Note that this function may fail.
62  */
63 static INLINE struct st_framebuffer *
st_ws_framebuffer(struct gl_framebuffer * fb)64 st_ws_framebuffer(struct gl_framebuffer *fb)
65 {
66    /* FBO cannot be casted.  See st_new_framebuffer */
67    if (fb && _mesa_is_winsys_fbo(fb))
68       return (struct st_framebuffer *) fb;
69    return NULL;
70 }
71 
72 /**
73  * Map an attachment to a buffer index.
74  */
75 static INLINE gl_buffer_index
attachment_to_buffer_index(enum st_attachment_type statt)76 attachment_to_buffer_index(enum st_attachment_type statt)
77 {
78    gl_buffer_index index;
79 
80    switch (statt) {
81    case ST_ATTACHMENT_FRONT_LEFT:
82       index = BUFFER_FRONT_LEFT;
83       break;
84    case ST_ATTACHMENT_BACK_LEFT:
85       index = BUFFER_BACK_LEFT;
86       break;
87    case ST_ATTACHMENT_FRONT_RIGHT:
88       index = BUFFER_FRONT_RIGHT;
89       break;
90    case ST_ATTACHMENT_BACK_RIGHT:
91       index = BUFFER_BACK_RIGHT;
92       break;
93    case ST_ATTACHMENT_DEPTH_STENCIL:
94       index = BUFFER_DEPTH;
95       break;
96    case ST_ATTACHMENT_ACCUM:
97       index = BUFFER_ACCUM;
98       break;
99    case ST_ATTACHMENT_SAMPLE:
100    default:
101       index = BUFFER_COUNT;
102       break;
103    }
104 
105    return index;
106 }
107 
108 /**
109  * Map a buffer index to an attachment.
110  */
111 static INLINE enum st_attachment_type
buffer_index_to_attachment(gl_buffer_index index)112 buffer_index_to_attachment(gl_buffer_index index)
113 {
114    enum st_attachment_type statt;
115 
116    switch (index) {
117    case BUFFER_FRONT_LEFT:
118       statt = ST_ATTACHMENT_FRONT_LEFT;
119       break;
120    case BUFFER_BACK_LEFT:
121       statt = ST_ATTACHMENT_BACK_LEFT;
122       break;
123    case BUFFER_FRONT_RIGHT:
124       statt = ST_ATTACHMENT_FRONT_RIGHT;
125       break;
126    case BUFFER_BACK_RIGHT:
127       statt = ST_ATTACHMENT_BACK_RIGHT;
128       break;
129    case BUFFER_DEPTH:
130       statt = ST_ATTACHMENT_DEPTH_STENCIL;
131       break;
132    case BUFFER_ACCUM:
133       statt = ST_ATTACHMENT_ACCUM;
134       break;
135    default:
136       statt = ST_ATTACHMENT_INVALID;
137       break;
138    }
139 
140    return statt;
141 }
142 
143 /**
144  * Make sure a context picks up the latest cached state of the
145  * drawables it binds to.
146  */
147 static void
st_context_validate(struct st_context * st,struct st_framebuffer * stdraw,struct st_framebuffer * stread)148 st_context_validate(struct st_context *st,
149                     struct st_framebuffer *stdraw,
150                     struct st_framebuffer *stread)
151 {
152     if (stdraw && stdraw->stamp != st->draw_stamp) {
153        st->dirty.st |= ST_NEW_FRAMEBUFFER;
154        _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
155                                 stdraw->Base.Width,
156                                 stdraw->Base.Height);
157        st->draw_stamp = stdraw->stamp;
158     }
159 
160     if (stread && stread->stamp != st->read_stamp) {
161        if (stread != stdraw) {
162           st->dirty.st |= ST_NEW_FRAMEBUFFER;
163           _mesa_resize_framebuffer(st->ctx, &stread->Base,
164                                    stread->Base.Width,
165                                    stread->Base.Height);
166        }
167        st->read_stamp = stread->stamp;
168     }
169 }
170 
171 /**
172  * Validate a framebuffer to make sure up-to-date pipe_textures are used.
173  * The context we need to pass in is s dummy context needed only to be
174  * able to get a pipe context to create pipe surfaces, and to have a
175  * context to call _mesa_resize_framebuffer():
176  * (That should probably be rethought, since those surfaces become
177  * drawable state, not context state, and can be freed by another pipe
178  * context).
179  */
180 static void
st_framebuffer_validate(struct st_framebuffer * stfb,struct st_context * st)181 st_framebuffer_validate(struct st_framebuffer *stfb,
182                         struct st_context *st)
183 {
184    struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
185    uint width, height;
186    unsigned i;
187    boolean changed = FALSE;
188    int32_t new_stamp = p_atomic_read(&stfb->iface->stamp);
189 
190    if (stfb->iface_stamp == new_stamp)
191       return;
192 
193    /* validate the fb */
194    do {
195       if (!stfb->iface->validate(stfb->iface, stfb->statts,
196 				 stfb->num_statts, textures))
197 	 return;
198 
199       stfb->iface_stamp = new_stamp;
200       new_stamp = p_atomic_read(&stfb->iface->stamp);
201    } while(stfb->iface_stamp != new_stamp);
202 
203    width = stfb->Base.Width;
204    height = stfb->Base.Height;
205 
206    for (i = 0; i < stfb->num_statts; i++) {
207       struct st_renderbuffer *strb;
208       struct pipe_surface *ps, surf_tmpl;
209       gl_buffer_index idx;
210 
211       if (!textures[i])
212          continue;
213 
214       idx = attachment_to_buffer_index(stfb->statts[i]);
215       if (idx >= BUFFER_COUNT) {
216          pipe_resource_reference(&textures[i], NULL);
217          continue;
218       }
219 
220       strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
221       assert(strb);
222       if (strb->texture == textures[i]) {
223          pipe_resource_reference(&textures[i], NULL);
224          continue;
225       }
226 
227       u_surface_default_template(&surf_tmpl, textures[i],
228                                  PIPE_BIND_RENDER_TARGET);
229       ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
230       if (ps) {
231          pipe_surface_reference(&strb->surface, ps);
232          pipe_resource_reference(&strb->texture, ps->texture);
233          /* ownership transfered */
234          pipe_surface_reference(&ps, NULL);
235 
236          changed = TRUE;
237 
238          strb->Base.Width = strb->surface->width;
239          strb->Base.Height = strb->surface->height;
240 
241          width = strb->Base.Width;
242          height = strb->Base.Height;
243       }
244 
245       pipe_resource_reference(&textures[i], NULL);
246    }
247 
248    if (changed) {
249       ++stfb->stamp;
250       _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
251    }
252 }
253 
254 /**
255  * Update the attachments to validate by looping the existing renderbuffers.
256  */
257 static void
st_framebuffer_update_attachments(struct st_framebuffer * stfb)258 st_framebuffer_update_attachments(struct st_framebuffer *stfb)
259 {
260    gl_buffer_index idx;
261 
262    stfb->num_statts = 0;
263    for (idx = 0; idx < BUFFER_COUNT; idx++) {
264       struct st_renderbuffer *strb;
265       enum st_attachment_type statt;
266 
267       strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
268       if (!strb || strb->software)
269          continue;
270 
271       statt = buffer_index_to_attachment(idx);
272       if (statt != ST_ATTACHMENT_INVALID &&
273           st_visual_have_buffers(stfb->iface->visual, 1 << statt))
274          stfb->statts[stfb->num_statts++] = statt;
275    }
276    stfb->stamp++;
277 }
278 
279 /**
280  * Add a renderbuffer to the framebuffer.
281  */
282 static boolean
st_framebuffer_add_renderbuffer(struct st_framebuffer * stfb,gl_buffer_index idx)283 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
284                                 gl_buffer_index idx)
285 {
286    struct gl_renderbuffer *rb;
287    enum pipe_format format;
288    int samples;
289    boolean sw;
290 
291    if (!stfb->iface)
292       return FALSE;
293 
294    /* do not distinguish depth/stencil buffers */
295    if (idx == BUFFER_STENCIL)
296       idx = BUFFER_DEPTH;
297 
298    switch (idx) {
299    case BUFFER_DEPTH:
300       format = stfb->iface->visual->depth_stencil_format;
301       sw = FALSE;
302       break;
303    case BUFFER_ACCUM:
304       format = stfb->iface->visual->accum_format;
305       sw = TRUE;
306       break;
307    default:
308       format = stfb->iface->visual->color_format;
309       sw = FALSE;
310       break;
311    }
312 
313    if (format == PIPE_FORMAT_NONE)
314       return FALSE;
315 
316    samples = stfb->iface->visual->samples;
317    if (!samples)
318       samples = st_get_msaa();
319 
320    rb = st_new_renderbuffer_fb(format, samples, sw);
321    if (!rb)
322       return FALSE;
323 
324    if (idx != BUFFER_DEPTH) {
325       _mesa_add_renderbuffer(&stfb->Base, idx, rb);
326    }
327    else {
328       if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
329          _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
330       if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
331          _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
332    }
333 
334    return TRUE;
335 }
336 
337 /**
338  * Intialize a struct gl_config from a visual.
339  */
340 static void
st_visual_to_context_mode(const struct st_visual * visual,struct gl_config * mode)341 st_visual_to_context_mode(const struct st_visual *visual,
342                           struct gl_config *mode)
343 {
344    memset(mode, 0, sizeof(*mode));
345 
346    if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
347       mode->doubleBufferMode = GL_TRUE;
348    if (st_visual_have_buffers(visual,
349             ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
350       mode->stereoMode = GL_TRUE;
351 
352    if (visual->color_format != PIPE_FORMAT_NONE) {
353       mode->rgbMode = GL_TRUE;
354 
355       mode->redBits =
356          util_format_get_component_bits(visual->color_format,
357                UTIL_FORMAT_COLORSPACE_RGB, 0);
358       mode->greenBits =
359          util_format_get_component_bits(visual->color_format,
360                UTIL_FORMAT_COLORSPACE_RGB, 1);
361       mode->blueBits =
362          util_format_get_component_bits(visual->color_format,
363                UTIL_FORMAT_COLORSPACE_RGB, 2);
364       mode->alphaBits =
365          util_format_get_component_bits(visual->color_format,
366                UTIL_FORMAT_COLORSPACE_RGB, 3);
367 
368       mode->rgbBits = mode->redBits +
369          mode->greenBits + mode->blueBits + mode->alphaBits;
370    }
371 
372    if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
373       mode->depthBits =
374          util_format_get_component_bits(visual->depth_stencil_format,
375                UTIL_FORMAT_COLORSPACE_ZS, 0);
376       mode->stencilBits =
377          util_format_get_component_bits(visual->depth_stencil_format,
378                UTIL_FORMAT_COLORSPACE_ZS, 1);
379 
380       mode->haveDepthBuffer = mode->depthBits > 0;
381       mode->haveStencilBuffer = mode->stencilBits > 0;
382    }
383 
384    if (visual->accum_format != PIPE_FORMAT_NONE) {
385       mode->haveAccumBuffer = GL_TRUE;
386 
387       mode->accumRedBits =
388          util_format_get_component_bits(visual->accum_format,
389                UTIL_FORMAT_COLORSPACE_RGB, 0);
390       mode->accumGreenBits =
391          util_format_get_component_bits(visual->accum_format,
392                UTIL_FORMAT_COLORSPACE_RGB, 1);
393       mode->accumBlueBits =
394          util_format_get_component_bits(visual->accum_format,
395                UTIL_FORMAT_COLORSPACE_RGB, 2);
396       mode->accumAlphaBits =
397          util_format_get_component_bits(visual->accum_format,
398                UTIL_FORMAT_COLORSPACE_RGB, 3);
399    }
400 
401    if (visual->samples) {
402       mode->sampleBuffers = 1;
403       mode->samples = visual->samples;
404    }
405 }
406 
407 /**
408  * Create a framebuffer from a manager interface.
409  */
410 static struct st_framebuffer *
st_framebuffer_create(struct st_framebuffer_iface * stfbi)411 st_framebuffer_create(struct st_framebuffer_iface *stfbi)
412 {
413    struct st_framebuffer *stfb;
414    struct gl_config mode;
415    gl_buffer_index idx;
416 
417    if (!stfbi)
418       return NULL;
419 
420    stfb = CALLOC_STRUCT(st_framebuffer);
421    if (!stfb)
422       return NULL;
423 
424    st_visual_to_context_mode(stfbi->visual, &mode);
425    _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
426 
427    stfb->iface = stfbi;
428    stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
429 
430    /* add the color buffer */
431    idx = stfb->Base._ColorDrawBufferIndexes[0];
432    if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
433       FREE(stfb);
434       return NULL;
435    }
436 
437    st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
438    st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
439 
440    stfb->stamp = 0;
441    st_framebuffer_update_attachments(stfb);
442 
443    stfb->Base.Initialized = GL_TRUE;
444 
445    return stfb;
446 }
447 
448 /**
449  * Reference a framebuffer.
450  */
451 static void
st_framebuffer_reference(struct st_framebuffer ** ptr,struct st_framebuffer * stfb)452 st_framebuffer_reference(struct st_framebuffer **ptr,
453                          struct st_framebuffer *stfb)
454 {
455    struct gl_framebuffer *fb = &stfb->Base;
456    _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
457 }
458 
459 static void
st_context_flush(struct st_context_iface * stctxi,unsigned flags,struct pipe_fence_handle ** fence)460 st_context_flush(struct st_context_iface *stctxi, unsigned flags,
461                  struct pipe_fence_handle **fence)
462 {
463    struct st_context *st = (struct st_context *) stctxi;
464    st_flush(st, fence);
465    if (flags & ST_FLUSH_FRONT)
466       st_manager_flush_frontbuffer(st);
467 }
468 
469 static boolean
st_context_teximage(struct st_context_iface * stctxi,enum st_texture_type tex_type,int level,enum pipe_format internal_format,struct pipe_resource * tex,boolean mipmap)470 st_context_teximage(struct st_context_iface *stctxi,
471                     enum st_texture_type tex_type,
472                     int level, enum pipe_format internal_format,
473                     struct pipe_resource *tex, boolean mipmap)
474 {
475    struct st_context *st = (struct st_context *) stctxi;
476    struct gl_context *ctx = st->ctx;
477    struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
478    struct gl_texture_object *texObj;
479    struct gl_texture_image *texImage;
480    struct st_texture_object *stObj;
481    struct st_texture_image *stImage;
482    GLenum internalFormat;
483    GLuint width, height, depth;
484    GLenum target;
485 
486    switch (tex_type) {
487    case ST_TEXTURE_1D:
488       target = GL_TEXTURE_1D;
489       break;
490    case ST_TEXTURE_2D:
491       target = GL_TEXTURE_2D;
492       break;
493    case ST_TEXTURE_3D:
494       target = GL_TEXTURE_3D;
495       break;
496    case ST_TEXTURE_RECT:
497       target = GL_TEXTURE_RECTANGLE_ARB;
498       break;
499    default:
500       return FALSE;
501    }
502 
503    texObj = _mesa_select_tex_object(ctx, texUnit, target);
504    _mesa_lock_texture(ctx, texObj);
505 
506    stObj = st_texture_object(texObj);
507    /* switch to surface based */
508    if (!stObj->surface_based) {
509       _mesa_clear_texture_object(ctx, texObj);
510       stObj->surface_based = GL_TRUE;
511    }
512 
513    texImage = _mesa_get_tex_image(ctx, texObj, target, level);
514    stImage = st_texture_image(texImage);
515    if (tex) {
516       gl_format texFormat;
517 
518       /*
519        * XXX When internal_format and tex->format differ, st_finalize_texture
520        * needs to allocate a new texture with internal_format and copy the
521        * texture here into the new one.  It will result in surface_copy being
522        * called on surfaces whose formats differ.
523        *
524        * To avoid that, internal_format is (wrongly) ignored here.  A sane fix
525        * is to use a sampler view.
526        */
527       if (!st_sampler_compat_formats(tex->format, internal_format))
528 	 internal_format = tex->format;
529 
530       if (util_format_get_component_bits(internal_format,
531                UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
532          internalFormat = GL_RGBA;
533       else
534          internalFormat = GL_RGB;
535 
536       texFormat = st_ChooseTextureFormat(ctx, target, internalFormat,
537                                          GL_BGRA, GL_UNSIGNED_BYTE);
538 
539       _mesa_init_teximage_fields(ctx, texImage,
540                                  tex->width0, tex->height0, 1, 0,
541                                  internalFormat, texFormat);
542 
543       width = tex->width0;
544       height = tex->height0;
545       depth = tex->depth0;
546 
547       /* grow the image size until we hit level = 0 */
548       while (level > 0) {
549          if (width != 1)
550             width <<= 1;
551          if (height != 1)
552             height <<= 1;
553          if (depth != 1)
554             depth <<= 1;
555          level--;
556       }
557    }
558    else {
559       _mesa_clear_texture_image(ctx, texImage);
560       width = height = depth = 0;
561    }
562 
563    pipe_resource_reference(&stImage->pt, tex);
564    stObj->width0 = width;
565    stObj->height0 = height;
566    stObj->depth0 = depth;
567 
568    _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
569    _mesa_unlock_texture(ctx, texObj);
570 
571    return TRUE;
572 }
573 
574 static void
st_context_copy(struct st_context_iface * stctxi,struct st_context_iface * stsrci,unsigned mask)575 st_context_copy(struct st_context_iface *stctxi,
576                 struct st_context_iface *stsrci, unsigned mask)
577 {
578    struct st_context *st = (struct st_context *) stctxi;
579    struct st_context *src = (struct st_context *) stsrci;
580 
581    _mesa_copy_context(src->ctx, st->ctx, mask);
582 }
583 
584 static boolean
st_context_share(struct st_context_iface * stctxi,struct st_context_iface * stsrci)585 st_context_share(struct st_context_iface *stctxi,
586                  struct st_context_iface *stsrci)
587 {
588    struct st_context *st = (struct st_context *) stctxi;
589    struct st_context *src = (struct st_context *) stsrci;
590 
591    return _mesa_share_state(st->ctx, src->ctx);
592 }
593 
594 static void
st_context_destroy(struct st_context_iface * stctxi)595 st_context_destroy(struct st_context_iface *stctxi)
596 {
597    struct st_context *st = (struct st_context *) stctxi;
598    st_destroy_context(st);
599 }
600 
601 static struct st_context_iface *
st_api_create_context(struct st_api * stapi,struct st_manager * smapi,const struct st_context_attribs * attribs,enum st_context_error * error,struct st_context_iface * shared_stctxi)602 st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
603                       const struct st_context_attribs *attribs,
604                       enum st_context_error *error,
605                       struct st_context_iface *shared_stctxi)
606 {
607    struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
608    struct st_context *st;
609    struct pipe_context *pipe;
610    struct gl_config mode;
611    gl_api api;
612 
613    if (!(stapi->profile_mask & (1 << attribs->profile)))
614       return NULL;
615 
616    switch (attribs->profile) {
617    case ST_PROFILE_DEFAULT:
618       api = API_OPENGL;
619       break;
620    case ST_PROFILE_OPENGL_ES1:
621       api = API_OPENGLES;
622       break;
623    case ST_PROFILE_OPENGL_ES2:
624       api = API_OPENGLES2;
625       break;
626    case ST_PROFILE_OPENGL_CORE:
627    default:
628       *error = ST_CONTEXT_ERROR_BAD_API;
629       return NULL;
630       break;
631    }
632 
633    pipe = smapi->screen->context_create(smapi->screen, NULL);
634    if (!pipe) {
635       *error = ST_CONTEXT_ERROR_NO_MEMORY;
636       return NULL;
637    }
638 
639    st_visual_to_context_mode(&attribs->visual, &mode);
640    st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options);
641    if (!st) {
642       *error = ST_CONTEXT_ERROR_NO_MEMORY;
643       pipe->destroy(pipe);
644       return NULL;
645    }
646 
647    /* need to perform version check */
648    if (attribs->major > 1 || attribs->minor > 0) {
649       _mesa_compute_version(st->ctx);
650 
651       /* Is the actual version less than the requested version?  Mesa can't
652        * yet enforce the added restrictions of a forward-looking context, so
653        * fail that too.
654        */
655       if (st->ctx->Version < attribs->major * 10 + attribs->minor
656 	  || (attribs->flags & ~ST_CONTEXT_FLAG_DEBUG) != 0) {
657 	 *error = ST_CONTEXT_ERROR_BAD_VERSION;
658          st_destroy_context(st);
659          return NULL;
660       }
661    }
662 
663    st->invalidate_on_gl_viewport =
664       smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
665 
666    st->iface.destroy = st_context_destroy;
667    st->iface.flush = st_context_flush;
668    st->iface.teximage = st_context_teximage;
669    st->iface.copy = st_context_copy;
670    st->iface.share = st_context_share;
671    st->iface.st_context_private = (void *) smapi;
672 
673    *error = ST_CONTEXT_SUCCESS;
674    return &st->iface;
675 }
676 
677 static struct st_context_iface *
st_api_get_current(struct st_api * stapi)678 st_api_get_current(struct st_api *stapi)
679 {
680    GET_CURRENT_CONTEXT(ctx);
681    struct st_context *st = (ctx) ? ctx->st : NULL;
682 
683    return (st) ? &st->iface : NULL;
684 }
685 
686 static struct st_framebuffer *
st_framebuffer_reuse_or_create(struct gl_framebuffer * fb,struct st_framebuffer_iface * stfbi)687 st_framebuffer_reuse_or_create(struct gl_framebuffer *fb,
688                                struct st_framebuffer_iface *stfbi)
689 {
690    struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
691 
692    /* dummy framebuffers cant be used as st_framebuffer */
693    if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() &&
694        cur->iface == stfbi) {
695       /* reuse the current stfb */
696       st_framebuffer_reference(&stfb, cur);
697    }
698    else {
699       /* create a new one */
700       stfb = st_framebuffer_create(stfbi);
701    }
702 
703    return stfb;
704 }
705 
706 static boolean
st_api_make_current(struct st_api * stapi,struct st_context_iface * stctxi,struct st_framebuffer_iface * stdrawi,struct st_framebuffer_iface * streadi)707 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
708                     struct st_framebuffer_iface *stdrawi,
709                     struct st_framebuffer_iface *streadi)
710 {
711    struct st_context *st = (struct st_context *) stctxi;
712    struct st_framebuffer *stdraw, *stread;
713    boolean ret;
714 
715    _glapi_check_multithread();
716 
717    if (st) {
718       /* reuse or create the draw fb */
719       stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer,
720                                               stdrawi);
721       if (streadi != stdrawi) {
722          /* do the same for the read fb */
723          stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer,
724                                                  streadi);
725       }
726       else {
727          stread = NULL;
728          /* reuse the draw fb for the read fb */
729          if (stdraw)
730             st_framebuffer_reference(&stread, stdraw);
731       }
732 
733       if (stdraw && stread) {
734          st_framebuffer_validate(stdraw, st);
735          if (stread != stdraw)
736             st_framebuffer_validate(stread, st);
737 
738          ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
739 
740          st->draw_stamp = stdraw->stamp - 1;
741          st->read_stamp = stread->stamp - 1;
742          st_context_validate(st, stdraw, stread);
743       }
744       else {
745          struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
746          ret = _mesa_make_current(st->ctx, incomplete, incomplete);
747       }
748 
749       st_framebuffer_reference(&stdraw, NULL);
750       st_framebuffer_reference(&stread, NULL);
751    }
752    else {
753       ret = _mesa_make_current(NULL, NULL, NULL);
754    }
755 
756    return ret;
757 }
758 
759 static st_proc_t
st_api_get_proc_address(struct st_api * stapi,const char * procname)760 st_api_get_proc_address(struct st_api *stapi, const char *procname)
761 {
762    return (st_proc_t) _glapi_get_proc_address(procname);
763 }
764 
765 static void
st_api_destroy(struct st_api * stapi)766 st_api_destroy(struct st_api *stapi)
767 {
768 }
769 
770 /**
771  * Flush the front buffer if the current context renders to the front buffer.
772  */
773 void
st_manager_flush_frontbuffer(struct st_context * st)774 st_manager_flush_frontbuffer(struct st_context *st)
775 {
776    struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
777    struct st_renderbuffer *strb = NULL;
778 
779    if (stfb)
780       strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
781    if (!strb)
782       return;
783 
784    /* never a dummy fb */
785    assert(&stfb->Base != _mesa_get_incomplete_framebuffer());
786    stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
787 }
788 
789 /**
790  * Return the surface of an EGLImage.
791  * FIXME: I think this should operate on resources, not surfaces
792  */
793 struct pipe_surface *
st_manager_get_egl_image_surface(struct st_context * st,void * eglimg,unsigned usage)794 st_manager_get_egl_image_surface(struct st_context *st,
795                                  void *eglimg, unsigned usage)
796 {
797    struct st_manager *smapi =
798       (struct st_manager *) st->iface.st_context_private;
799    struct st_egl_image stimg;
800    struct pipe_surface *ps, surf_tmpl;
801 
802    if (!smapi || !smapi->get_egl_image)
803       return NULL;
804 
805    memset(&stimg, 0, sizeof(stimg));
806    if (!smapi->get_egl_image(smapi, eglimg, &stimg))
807       return NULL;
808 
809    u_surface_default_template(&surf_tmpl, stimg.texture, usage);
810    surf_tmpl.u.tex.level = stimg.level;
811    surf_tmpl.u.tex.first_layer = stimg.layer;
812    surf_tmpl.u.tex.last_layer = stimg.layer;
813    ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
814    pipe_resource_reference(&stimg.texture, NULL);
815 
816    return ps;
817 }
818 
819 /**
820  * Re-validate the framebuffers.
821  */
822 void
st_manager_validate_framebuffers(struct st_context * st)823 st_manager_validate_framebuffers(struct st_context *st)
824 {
825    struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
826    struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
827 
828    if (stdraw)
829       st_framebuffer_validate(stdraw, st);
830    if (stread && stread != stdraw)
831       st_framebuffer_validate(stread, st);
832 
833    st_context_validate(st, stdraw, stread);
834 }
835 
836 /**
837  * Add a color renderbuffer on demand.
838  */
839 boolean
st_manager_add_color_renderbuffer(struct st_context * st,struct gl_framebuffer * fb,gl_buffer_index idx)840 st_manager_add_color_renderbuffer(struct st_context *st,
841                                   struct gl_framebuffer *fb,
842                                   gl_buffer_index idx)
843 {
844    struct st_framebuffer *stfb = st_ws_framebuffer(fb);
845 
846    /* FBO */
847    if (!stfb)
848       return FALSE;
849 
850    if (stfb->Base.Attachment[idx].Renderbuffer)
851       return TRUE;
852 
853    switch (idx) {
854    case BUFFER_FRONT_LEFT:
855    case BUFFER_BACK_LEFT:
856    case BUFFER_FRONT_RIGHT:
857    case BUFFER_BACK_RIGHT:
858       break;
859    default:
860       return FALSE;
861       break;
862    }
863 
864    if (!st_framebuffer_add_renderbuffer(stfb, idx))
865       return FALSE;
866 
867    st_framebuffer_update_attachments(stfb);
868 
869    /*
870     * Force a call to the state tracker manager to validate the
871     * new renderbuffer. It might be that there is a window system
872     * renderbuffer available.
873     */
874    if(stfb->iface)
875       stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
876 
877    st_invalidate_state(st->ctx, _NEW_BUFFERS);
878 
879    return TRUE;
880 }
881 
882 static const struct st_api st_gl_api = {
883    "Mesa " MESA_VERSION_STRING,
884    ST_API_OPENGL,
885 #if FEATURE_GL
886    ST_PROFILE_DEFAULT_MASK |
887 #endif
888 #if FEATURE_ES1
889    ST_PROFILE_OPENGL_ES1_MASK |
890 #endif
891 #if FEATURE_ES2
892    ST_PROFILE_OPENGL_ES2_MASK |
893 #endif
894    0,
895    0,
896    st_api_destroy,
897    st_api_get_proc_address,
898    st_api_create_context,
899    st_api_make_current,
900    st_api_get_current,
901 };
902 
903 struct st_api *
st_gl_api_create(void)904 st_gl_api_create(void)
905 {
906    return (struct st_api *) &st_gl_api;
907 }
908