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1 /*
2  * Copyright 2003 Tungsten Graphics, inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19  * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keithw@tungstengraphics.com>
26  */
27 
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/colormac.h"
31 #include "main/simple_list.h"
32 #include "main/enums.h"
33 #include "swrast/s_chan.h"
34 #include "t_context.h"
35 #include "t_vertex.h"
36 
37 #if defined(USE_SSE_ASM)
38 
39 #include "x86/rtasm/x86sse.h"
40 #include "x86/common_x86_asm.h"
41 
42 
43 /**
44  * Number of bytes to allocate for generated SSE functions
45  */
46 #define MAX_SSE_CODE_SIZE 1024
47 
48 
49 #define X    0
50 #define Y    1
51 #define Z    2
52 #define W    3
53 
54 
55 struct x86_program {
56    struct x86_function func;
57 
58    struct gl_context *ctx;
59    GLboolean inputs_safe;
60    GLboolean outputs_safe;
61    GLboolean have_sse2;
62 
63    struct x86_reg identity;
64    struct x86_reg chan0;
65 };
66 
67 
get_identity(struct x86_program * p)68 static struct x86_reg get_identity( struct x86_program *p )
69 {
70    return p->identity;
71 }
72 
emit_load4f_4(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)73 static void emit_load4f_4( struct x86_program *p,
74 			   struct x86_reg dest,
75 			   struct x86_reg arg0 )
76 {
77    sse_movups(&p->func, dest, arg0);
78 }
79 
emit_load4f_3(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)80 static void emit_load4f_3( struct x86_program *p,
81 			   struct x86_reg dest,
82 			   struct x86_reg arg0 )
83 {
84    /* Have to jump through some hoops:
85     *
86     * c 0 0 0
87     * c 0 0 1
88     * 0 0 c 1
89     * a b c 1
90     */
91    sse_movss(&p->func, dest, x86_make_disp(arg0, 8));
92    sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) );
93    sse_shufps(&p->func, dest, dest, SHUF(Y,Z,X,W) );
94    sse_movlps(&p->func, dest, arg0);
95 }
96 
emit_load4f_2(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)97 static void emit_load4f_2( struct x86_program *p,
98 			   struct x86_reg dest,
99 			   struct x86_reg arg0 )
100 {
101    /* Initialize from identity, then pull in low two words:
102     */
103    sse_movups(&p->func, dest, get_identity(p));
104    sse_movlps(&p->func, dest, arg0);
105 }
106 
emit_load4f_1(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)107 static void emit_load4f_1( struct x86_program *p,
108 			   struct x86_reg dest,
109 			   struct x86_reg arg0 )
110 {
111    /* Pull in low word, then swizzle in identity */
112    sse_movss(&p->func, dest, arg0);
113    sse_shufps(&p->func, dest, get_identity(p), SHUF(X,Y,Z,W) );
114 }
115 
116 
117 
emit_load3f_3(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)118 static void emit_load3f_3( struct x86_program *p,
119 			   struct x86_reg dest,
120 			   struct x86_reg arg0 )
121 {
122    /* Over-reads by 1 dword - potential SEGV if input is a vertex
123     * array.
124     */
125    if (p->inputs_safe) {
126       sse_movups(&p->func, dest, arg0);
127    }
128    else {
129       /* c 0 0 0
130        * c c c c
131        * a b c c
132        */
133       sse_movss(&p->func, dest, x86_make_disp(arg0, 8));
134       sse_shufps(&p->func, dest, dest, SHUF(X,X,X,X));
135       sse_movlps(&p->func, dest, arg0);
136    }
137 }
138 
emit_load3f_2(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)139 static void emit_load3f_2( struct x86_program *p,
140 			   struct x86_reg dest,
141 			   struct x86_reg arg0 )
142 {
143    emit_load4f_2(p, dest, arg0);
144 }
145 
emit_load3f_1(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)146 static void emit_load3f_1( struct x86_program *p,
147 			   struct x86_reg dest,
148 			   struct x86_reg arg0 )
149 {
150    /* Loading from memory erases the upper bits. */
151    sse_movss(&p->func, dest, arg0);
152 }
153 
emit_load2f_2(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)154 static void emit_load2f_2( struct x86_program *p,
155 			   struct x86_reg dest,
156 			   struct x86_reg arg0 )
157 {
158    sse_movlps(&p->func, dest, arg0);
159 }
160 
emit_load2f_1(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)161 static void emit_load2f_1( struct x86_program *p,
162 			   struct x86_reg dest,
163 			   struct x86_reg arg0 )
164 {
165    /* Loading from memory erases the upper bits. */
166    sse_movss(&p->func, dest, arg0);
167 }
168 
emit_load1f_1(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)169 static void emit_load1f_1( struct x86_program *p,
170 			   struct x86_reg dest,
171 			   struct x86_reg arg0 )
172 {
173    sse_movss(&p->func, dest, arg0);
174 }
175 
176 static void (*load[4][4])( struct x86_program *p,
177 			   struct x86_reg dest,
178 			   struct x86_reg arg0 ) = {
179    { emit_load1f_1,
180      emit_load1f_1,
181      emit_load1f_1,
182      emit_load1f_1 },
183 
184    { emit_load2f_1,
185      emit_load2f_2,
186      emit_load2f_2,
187      emit_load2f_2 },
188 
189    { emit_load3f_1,
190      emit_load3f_2,
191      emit_load3f_3,
192      emit_load3f_3 },
193 
194    { emit_load4f_1,
195      emit_load4f_2,
196      emit_load4f_3,
197      emit_load4f_4 }
198 };
199 
emit_load(struct x86_program * p,struct x86_reg dest,GLuint sz,struct x86_reg src,GLuint src_sz)200 static void emit_load( struct x86_program *p,
201 		       struct x86_reg dest,
202 		       GLuint sz,
203 		       struct x86_reg src,
204 		       GLuint src_sz)
205 {
206    load[sz-1][src_sz-1](p, dest, src);
207 }
208 
emit_store4f(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)209 static void emit_store4f( struct x86_program *p,
210 			  struct x86_reg dest,
211 			  struct x86_reg arg0 )
212 {
213    sse_movups(&p->func, dest, arg0);
214 }
215 
emit_store3f(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)216 static void emit_store3f( struct x86_program *p,
217 			  struct x86_reg dest,
218 			  struct x86_reg arg0 )
219 {
220    if (p->outputs_safe) {
221       /* Emit the extra dword anyway.  This may hurt writecombining,
222        * may cause other problems.
223        */
224       sse_movups(&p->func, dest, arg0);
225    }
226    else {
227       /* Alternate strategy - emit two, shuffle, emit one.
228        */
229       sse_movlps(&p->func, dest, arg0);
230       sse_shufps(&p->func, arg0, arg0, SHUF(Z,Z,Z,Z) ); /* NOTE! destructive */
231       sse_movss(&p->func, x86_make_disp(dest,8), arg0);
232    }
233 }
234 
emit_store2f(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)235 static void emit_store2f( struct x86_program *p,
236 			   struct x86_reg dest,
237 			   struct x86_reg arg0 )
238 {
239    sse_movlps(&p->func, dest, arg0);
240 }
241 
emit_store1f(struct x86_program * p,struct x86_reg dest,struct x86_reg arg0)242 static void emit_store1f( struct x86_program *p,
243 			  struct x86_reg dest,
244 			  struct x86_reg arg0 )
245 {
246    sse_movss(&p->func, dest, arg0);
247 }
248 
249 
250 static void (*store[4])( struct x86_program *p,
251 			 struct x86_reg dest,
252 			 struct x86_reg arg0 ) =
253 {
254    emit_store1f,
255    emit_store2f,
256    emit_store3f,
257    emit_store4f
258 };
259 
emit_store(struct x86_program * p,struct x86_reg dest,GLuint sz,struct x86_reg temp)260 static void emit_store( struct x86_program *p,
261 			struct x86_reg dest,
262 			GLuint sz,
263 			struct x86_reg temp )
264 
265 {
266    store[sz-1](p, dest, temp);
267 }
268 
emit_pack_store_4ub(struct x86_program * p,struct x86_reg dest,struct x86_reg temp)269 static void emit_pack_store_4ub( struct x86_program *p,
270 				 struct x86_reg dest,
271 				 struct x86_reg temp )
272 {
273    /* Scale by 255.0
274     */
275    sse_mulps(&p->func, temp, p->chan0);
276 
277    if (p->have_sse2) {
278       sse2_cvtps2dq(&p->func, temp, temp);
279       sse2_packssdw(&p->func, temp, temp);
280       sse2_packuswb(&p->func, temp, temp);
281       sse_movss(&p->func, dest, temp);
282    }
283    else {
284       struct x86_reg mmx0 = x86_make_reg(file_MMX, 0);
285       struct x86_reg mmx1 = x86_make_reg(file_MMX, 1);
286       sse_cvtps2pi(&p->func, mmx0, temp);
287       sse_movhlps(&p->func, temp, temp);
288       sse_cvtps2pi(&p->func, mmx1, temp);
289       mmx_packssdw(&p->func, mmx0, mmx1);
290       mmx_packuswb(&p->func, mmx0, mmx0);
291       mmx_movd(&p->func, dest, mmx0);
292    }
293 }
294 
get_offset(const void * a,const void * b)295 static GLint get_offset( const void *a, const void *b )
296 {
297    return (const char *)b - (const char *)a;
298 }
299 
300 /* Not much happens here.  Eventually use this function to try and
301  * avoid saving/reloading the source pointers each vertex (if some of
302  * them can fit in registers).
303  */
get_src_ptr(struct x86_program * p,struct x86_reg srcREG,struct x86_reg vtxREG,struct tnl_clipspace_attr * a)304 static void get_src_ptr( struct x86_program *p,
305 			 struct x86_reg srcREG,
306 			 struct x86_reg vtxREG,
307 			 struct tnl_clipspace_attr *a )
308 {
309    struct tnl_clipspace *vtx = GET_VERTEX_STATE(p->ctx);
310    struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr));
311 
312    /* Load current a[j].inputptr
313     */
314    x86_mov(&p->func, srcREG, ptr_to_src);
315 }
316 
update_src_ptr(struct x86_program * p,struct x86_reg srcREG,struct x86_reg vtxREG,struct tnl_clipspace_attr * a)317 static void update_src_ptr( struct x86_program *p,
318 			 struct x86_reg srcREG,
319 			 struct x86_reg vtxREG,
320 			 struct tnl_clipspace_attr *a )
321 {
322    if (a->inputstride) {
323       struct tnl_clipspace *vtx = GET_VERTEX_STATE(p->ctx);
324       struct x86_reg ptr_to_src = x86_make_disp(vtxREG, get_offset(vtx, &a->inputptr));
325 
326       /* add a[j].inputstride (hardcoded value - could just as easily
327        * pull the stride value from memory each time).
328        */
329       x86_lea(&p->func, srcREG, x86_make_disp(srcREG, a->inputstride));
330 
331       /* save new value of a[j].inputptr
332        */
333       x86_mov(&p->func, ptr_to_src, srcREG);
334    }
335 }
336 
337 
338 /* Lots of hardcoding
339  *
340  * EAX -- pointer to current output vertex
341  * ECX -- pointer to current attribute
342  *
343  */
build_vertex_emit(struct x86_program * p)344 static GLboolean build_vertex_emit( struct x86_program *p )
345 {
346    struct gl_context *ctx = p->ctx;
347    TNLcontext *tnl = TNL_CONTEXT(ctx);
348    struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
349    GLuint j = 0;
350 
351    struct x86_reg vertexEAX = x86_make_reg(file_REG32, reg_AX);
352    struct x86_reg srcECX = x86_make_reg(file_REG32, reg_CX);
353    struct x86_reg countEBP = x86_make_reg(file_REG32, reg_BP);
354    struct x86_reg vtxESI = x86_make_reg(file_REG32, reg_SI);
355    struct x86_reg temp = x86_make_reg(file_XMM, 0);
356    struct x86_reg vp0 = x86_make_reg(file_XMM, 1);
357    struct x86_reg vp1 = x86_make_reg(file_XMM, 2);
358    struct x86_reg temp2 = x86_make_reg(file_XMM, 3);
359    GLubyte *fixup, *label;
360 
361    /* Push a few regs?
362     */
363    x86_push(&p->func, countEBP);
364    x86_push(&p->func, vtxESI);
365 
366 
367    /* Get vertex count, compare to zero
368     */
369    x86_xor(&p->func, srcECX, srcECX);
370    x86_mov(&p->func, countEBP, x86_fn_arg(&p->func, 2));
371    x86_cmp(&p->func, countEBP, srcECX);
372    fixup = x86_jcc_forward(&p->func, cc_E);
373 
374    /* Initialize destination register.
375     */
376    x86_mov(&p->func, vertexEAX, x86_fn_arg(&p->func, 3));
377 
378    /* Dereference ctx to get tnl, then vtx:
379     */
380    x86_mov(&p->func, vtxESI, x86_fn_arg(&p->func, 1));
381    x86_mov(&p->func, vtxESI, x86_make_disp(vtxESI, get_offset(ctx, &ctx->swtnl_context)));
382    vtxESI = x86_make_disp(vtxESI, get_offset(tnl, &tnl->clipspace));
383 
384 
385    /* Possibly load vp0, vp1 for viewport calcs:
386     */
387    if (vtx->need_viewport) {
388       sse_movups(&p->func, vp0, x86_make_disp(vtxESI, get_offset(vtx, &vtx->vp_scale[0])));
389       sse_movups(&p->func, vp1, x86_make_disp(vtxESI, get_offset(vtx, &vtx->vp_xlate[0])));
390    }
391 
392    /* always load, needed or not:
393     */
394    sse_movups(&p->func, p->chan0, x86_make_disp(vtxESI, get_offset(vtx, &vtx->chan_scale[0])));
395    sse_movups(&p->func, p->identity, x86_make_disp(vtxESI, get_offset(vtx, &vtx->identity[0])));
396 
397    /* Note address for loop jump */
398    label = x86_get_label(&p->func);
399 
400    /* Emit code for each of the attributes.  Currently routes
401     * everything through SSE registers, even when it might be more
402     * efficient to stick with regular old x86.  No optimization or
403     * other tricks - enough new ground to cover here just getting
404     * things working.
405     */
406    while (j < vtx->attr_count) {
407       struct tnl_clipspace_attr *a = &vtx->attr[j];
408       struct x86_reg dest = x86_make_disp(vertexEAX, a->vertoffset);
409 
410       /* Now, load an XMM reg from src, perhaps transform, then save.
411        * Could be shortcircuited in specific cases:
412        */
413       switch (a->format) {
414       case EMIT_1F:
415 	 get_src_ptr(p, srcECX, vtxESI, a);
416 	 emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize);
417 	 emit_store(p, dest, 1, temp);
418 	 update_src_ptr(p, srcECX, vtxESI, a);
419 	 break;
420       case EMIT_2F:
421 	 get_src_ptr(p, srcECX, vtxESI, a);
422 	 emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize);
423 	 emit_store(p, dest, 2, temp);
424 	 update_src_ptr(p, srcECX, vtxESI, a);
425 	 break;
426       case EMIT_3F:
427 	 /* Potentially the worst case - hardcode 2+1 copying:
428 	  */
429 	 if (0) {
430 	    get_src_ptr(p, srcECX, vtxESI, a);
431 	    emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
432 	    emit_store(p, dest, 3, temp);
433 	    update_src_ptr(p, srcECX, vtxESI, a);
434 	 }
435 	 else {
436 	    get_src_ptr(p, srcECX, vtxESI, a);
437 	    emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize);
438 	    emit_store(p, dest, 2, temp);
439 	    if (a->inputsize > 2) {
440 	       emit_load(p, temp, 1, x86_make_disp(srcECX, 8), 1);
441 	       emit_store(p, x86_make_disp(dest,8), 1, temp);
442 	    }
443 	    else {
444 	       sse_movss(&p->func, x86_make_disp(dest,8), get_identity(p));
445 	    }
446 	    update_src_ptr(p, srcECX, vtxESI, a);
447 	 }
448 	 break;
449       case EMIT_4F:
450 	 get_src_ptr(p, srcECX, vtxESI, a);
451 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
452 	 emit_store(p, dest, 4, temp);
453 	 update_src_ptr(p, srcECX, vtxESI, a);
454 	 break;
455       case EMIT_2F_VIEWPORT:
456 	 get_src_ptr(p, srcECX, vtxESI, a);
457 	 emit_load(p, temp, 2, x86_deref(srcECX), a->inputsize);
458 	 sse_mulps(&p->func, temp, vp0);
459 	 sse_addps(&p->func, temp, vp1);
460 	 emit_store(p, dest, 2, temp);
461 	 update_src_ptr(p, srcECX, vtxESI, a);
462 	 break;
463       case EMIT_3F_VIEWPORT:
464 	 get_src_ptr(p, srcECX, vtxESI, a);
465 	 emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
466 	 sse_mulps(&p->func, temp, vp0);
467 	 sse_addps(&p->func, temp, vp1);
468 	 emit_store(p, dest, 3, temp);
469 	 update_src_ptr(p, srcECX, vtxESI, a);
470 	 break;
471       case EMIT_4F_VIEWPORT:
472 	 get_src_ptr(p, srcECX, vtxESI, a);
473 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
474 	 sse_mulps(&p->func, temp, vp0);
475 	 sse_addps(&p->func, temp, vp1);
476 	 emit_store(p, dest, 4, temp);
477 	 update_src_ptr(p, srcECX, vtxESI, a);
478 	 break;
479       case EMIT_3F_XYW:
480 	 get_src_ptr(p, srcECX, vtxESI, a);
481 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
482 	 sse_shufps(&p->func, temp, temp, SHUF(X,Y,W,Z));
483 	 emit_store(p, dest, 3, temp);
484 	 update_src_ptr(p, srcECX, vtxESI, a);
485 	 break;
486 
487       case EMIT_1UB_1F:
488 	 /* Test for PAD3 + 1UB:
489 	  */
490 	 if (j > 0 &&
491 	     a[-1].vertoffset + a[-1].vertattrsize <= a->vertoffset - 3)
492 	 {
493 	    get_src_ptr(p, srcECX, vtxESI, a);
494 	    emit_load(p, temp, 1, x86_deref(srcECX), a->inputsize);
495 	    sse_shufps(&p->func, temp, temp, SHUF(X,X,X,X));
496 	    emit_pack_store_4ub(p, x86_make_disp(dest, -3), temp); /* overkill! */
497 	    update_src_ptr(p, srcECX, vtxESI, a);
498 	 }
499 	 else {
500 	    printf("Can't emit 1ub %x %x %d\n", a->vertoffset, a[-1].vertoffset, a[-1].vertattrsize );
501 	    return GL_FALSE;
502 	 }
503 	 break;
504       case EMIT_3UB_3F_RGB:
505       case EMIT_3UB_3F_BGR:
506 	 /* Test for 3UB + PAD1:
507 	  */
508 	 if (j == vtx->attr_count - 1 ||
509 	     a[1].vertoffset >= a->vertoffset + 4) {
510 	    get_src_ptr(p, srcECX, vtxESI, a);
511 	    emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
512 	    if (a->format == EMIT_3UB_3F_BGR)
513 	       sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W));
514 	    emit_pack_store_4ub(p, dest, temp);
515 	    update_src_ptr(p, srcECX, vtxESI, a);
516 	 }
517 	 /* Test for 3UB + 1UB:
518 	  */
519 	 else if (j < vtx->attr_count - 1 &&
520 		  a[1].format == EMIT_1UB_1F &&
521 		  a[1].vertoffset == a->vertoffset + 3) {
522 	    get_src_ptr(p, srcECX, vtxESI, a);
523 	    emit_load(p, temp, 3, x86_deref(srcECX), a->inputsize);
524 	    update_src_ptr(p, srcECX, vtxESI, a);
525 
526 	    /* Make room for incoming value:
527 	     */
528 	    sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z));
529 
530 	    get_src_ptr(p, srcECX, vtxESI, &a[1]);
531 	    emit_load(p, temp2, 1, x86_deref(srcECX), a[1].inputsize);
532 	    sse_movss(&p->func, temp, temp2);
533 	    update_src_ptr(p, srcECX, vtxESI, &a[1]);
534 
535 	    /* Rearrange and possibly do BGR conversion:
536 	     */
537 	    if (a->format == EMIT_3UB_3F_BGR)
538 	       sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X));
539 	    else
540 	       sse_shufps(&p->func, temp, temp, SHUF(Y,Z,W,X));
541 
542 	    emit_pack_store_4ub(p, dest, temp);
543 	    j++;		/* NOTE: two attrs consumed */
544 	 }
545 	 else {
546 	    printf("Can't emit 3ub\n");
547 	    return GL_FALSE;	/* add this later */
548 	 }
549 	 break;
550 
551       case EMIT_4UB_4F_RGBA:
552 	 get_src_ptr(p, srcECX, vtxESI, a);
553 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
554 	 emit_pack_store_4ub(p, dest, temp);
555 	 update_src_ptr(p, srcECX, vtxESI, a);
556 	 break;
557       case EMIT_4UB_4F_BGRA:
558 	 get_src_ptr(p, srcECX, vtxESI, a);
559 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
560 	 sse_shufps(&p->func, temp, temp, SHUF(Z,Y,X,W));
561 	 emit_pack_store_4ub(p, dest, temp);
562 	 update_src_ptr(p, srcECX, vtxESI, a);
563 	 break;
564       case EMIT_4UB_4F_ARGB:
565 	 get_src_ptr(p, srcECX, vtxESI, a);
566 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
567 	 sse_shufps(&p->func, temp, temp, SHUF(W,X,Y,Z));
568 	 emit_pack_store_4ub(p, dest, temp);
569 	 update_src_ptr(p, srcECX, vtxESI, a);
570 	 break;
571       case EMIT_4UB_4F_ABGR:
572 	 get_src_ptr(p, srcECX, vtxESI, a);
573 	 emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
574 	 sse_shufps(&p->func, temp, temp, SHUF(W,Z,Y,X));
575 	 emit_pack_store_4ub(p, dest, temp);
576 	 update_src_ptr(p, srcECX, vtxESI, a);
577 	 break;
578       case EMIT_4CHAN_4F_RGBA:
579 	 switch (CHAN_TYPE) {
580 	 case GL_UNSIGNED_BYTE:
581 	    get_src_ptr(p, srcECX, vtxESI, a);
582 	    emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
583 	    emit_pack_store_4ub(p, dest, temp);
584 	    update_src_ptr(p, srcECX, vtxESI, a);
585 	    break;
586 	 case GL_FLOAT:
587 	    get_src_ptr(p, srcECX, vtxESI, a);
588 	    emit_load(p, temp, 4, x86_deref(srcECX), a->inputsize);
589 	    emit_store(p, dest, 4, temp);
590 	    update_src_ptr(p, srcECX, vtxESI, a);
591 	    break;
592 	 case GL_UNSIGNED_SHORT:
593 	 default:
594 	    printf("unknown CHAN_TYPE %s\n", _mesa_lookup_enum_by_nr(CHAN_TYPE));
595 	    return GL_FALSE;
596 	 }
597 	 break;
598       default:
599 	 printf("unknown a[%d].format %d\n", j, a->format);
600 	 return GL_FALSE;	/* catch any new opcodes */
601       }
602 
603       /* Increment j by at least 1 - may have been incremented above also:
604        */
605       j++;
606    }
607 
608    /* Next vertex:
609     */
610    x86_lea(&p->func, vertexEAX, x86_make_disp(vertexEAX, vtx->vertex_size));
611 
612    /* decr count, loop if not zero
613     */
614    x86_dec(&p->func, countEBP);
615    x86_test(&p->func, countEBP, countEBP);
616    x86_jcc(&p->func, cc_NZ, label);
617 
618    /* Exit mmx state?
619     */
620    if (p->func.need_emms)
621       mmx_emms(&p->func);
622 
623    /* Land forward jump here:
624     */
625    x86_fixup_fwd_jump(&p->func, fixup);
626 
627    /* Pop regs and return
628     */
629    x86_pop(&p->func, x86_get_base_reg(vtxESI));
630    x86_pop(&p->func, countEBP);
631    x86_ret(&p->func);
632 
633    assert(!vtx->emit);
634    vtx->emit = (tnl_emit_func)x86_get_func(&p->func);
635 
636    assert( (char *) p->func.csr - (char *) p->func.store <= MAX_SSE_CODE_SIZE );
637    return GL_TRUE;
638 }
639 
640 
641 
_tnl_generate_sse_emit(struct gl_context * ctx)642 void _tnl_generate_sse_emit( struct gl_context *ctx )
643 {
644    struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
645    struct x86_program p;
646 
647    if (!cpu_has_xmm) {
648       vtx->codegen_emit = NULL;
649       return;
650    }
651 
652    memset(&p, 0, sizeof(p));
653 
654    p.ctx = ctx;
655    p.inputs_safe = 0;		/* for now */
656    p.outputs_safe = 0;		/* for now */
657    p.have_sse2 = cpu_has_xmm2;
658    p.identity = x86_make_reg(file_XMM, 6);
659    p.chan0 = x86_make_reg(file_XMM, 7);
660 
661    if (!x86_init_func_size(&p.func, MAX_SSE_CODE_SIZE)) {
662       vtx->emit = NULL;
663       return;
664    }
665 
666    if (build_vertex_emit(&p)) {
667       _tnl_register_fastpath( vtx, GL_TRUE );
668    }
669    else {
670       /* Note the failure so that we don't keep trying to codegen an
671        * impossible state:
672        */
673       _tnl_register_fastpath( vtx, GL_FALSE );
674       x86_release_func(&p.func);
675    }
676 }
677 
678 #else
679 
_tnl_generate_sse_emit(struct gl_context * ctx)680 void _tnl_generate_sse_emit( struct gl_context *ctx )
681 {
682    /* Dummy version for when USE_SSE_ASM not defined */
683 }
684 
685 #endif
686