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Searched refs:GetSuspendCount (Results 1 – 4 of 4) sorted by relevance

/art/runtime/
Dthread_list.cc771 if (self->GetSuspendCount() > 0) { in SuspendThreadByPeer()
783 CHECK_GT(thread->GetSuspendCount(), 0); in SuspendThreadByPeer()
873 if (self->GetSuspendCount() > 0) { in SuspendThreadByThreadId()
884 CHECK_GT(thread->GetSuspendCount(), 0); in SuspendThreadByThreadId()
986 CHECK_GT(self->GetSuspendCount(), 0); in SuspendSelfForDebugger()
1011 while (self->GetSuspendCount() != 0) { in SuspendSelfForDebugger()
1013 if (self->GetSuspendCount() != 0) { in SuspendSelfForDebugger()
1021 << "(suspend count=" << self->GetSuspendCount() << ", " in SuspendSelfForDebugger()
1025 CHECK_EQ(self->GetSuspendCount(), 0); in SuspendSelfForDebugger()
Dthread-inl.h213 DCHECK_EQ(GetSuspendCount(), 0); in TransitionFromSuspendedToRunnable()
Dthread.h214 int GetSuspendCount() const REQUIRES(Locks::thread_suspend_count_lock_) { in GetSuspendCount() function
Ddebugger.cc2414 needs_resume = thread->GetSuspendCount() > 0; in ResumeThread()
3875 suspend_count = targetThread->GetSuspendCount(); in PrepareInvokeMethod()