Searched refs:HasSpillSlot (Results 1 – 4 of 4) sorted by relevance
399 if (current->HasSpillSlot() || instruction->IsConstant()) { in ProcessInstruction()507 if (current->GetParent()->HasSpillSlot() in ValidateIntervals()611 DCHECK(!current->IsFixed() && !current->HasSpillSlot()); in LinearScan()1173 DCHECK(!interval->IsFixed() && !interval->HasSpillSlot()); in AddSorted()1291 DCHECK(interval->GetLowInterval()->GetParent()->HasSpillSlot()); in AllocateSpillSlotFor()1299 if (parent->HasSpillSlot()) { in AllocateSpillSlotFor()1396 DCHECK(previous_phi->GetLiveInterval()->HasSpillSlot()); in AllocateSpillSlotForCatchPhi()1602 if (current->HasSpillSlot() in ConnectSiblings()1684 if ((current->GetType() == Primitive::kPrimNot) && current->GetParent()->HasSpillSlot()) { in ConnectSiblings()1850 } else if (current->HasSpillSlot()) { in Resolve()[all …]
549 } else if (GetParent()->HasSpillSlot()) { in ToLocation()
386 bool HasSpillSlot() const { return spill_slot_ != kNoSpillSlot; } in HasSpillSlot() function
1133 && interval->HasSpillSlot()) { in ClearSpillSlotsFromLoopPhisInStackMap()