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Searched refs:HasSpillSlot (Results 1 – 4 of 4) sorted by relevance

/art/compiler/optimizing/
Dregister_allocator.cc399 if (current->HasSpillSlot() || instruction->IsConstant()) { in ProcessInstruction()
507 if (current->GetParent()->HasSpillSlot() in ValidateIntervals()
611 DCHECK(!current->IsFixed() && !current->HasSpillSlot()); in LinearScan()
1173 DCHECK(!interval->IsFixed() && !interval->HasSpillSlot()); in AddSorted()
1291 DCHECK(interval->GetLowInterval()->GetParent()->HasSpillSlot()); in AllocateSpillSlotFor()
1299 if (parent->HasSpillSlot()) { in AllocateSpillSlotFor()
1396 DCHECK(previous_phi->GetLiveInterval()->HasSpillSlot()); in AllocateSpillSlotForCatchPhi()
1602 if (current->HasSpillSlot() in ConnectSiblings()
1684 if ((current->GetType() == Primitive::kPrimNot) && current->GetParent()->HasSpillSlot()) { in ConnectSiblings()
1850 } else if (current->HasSpillSlot()) { in Resolve()
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Dssa_liveness_analysis.cc549 } else if (GetParent()->HasSpillSlot()) { in ToLocation()
Dssa_liveness_analysis.h386 bool HasSpillSlot() const { return spill_slot_ != kNoSpillSlot; } in HasSpillSlot() function
Dcode_generator.cc1133 && interval->HasSpillSlot()) { in ClearSpillSlotsFromLoopPhisInStackMap()