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Searched refs:loop_information_ (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dnodes.h819 loop_information_(nullptr), in graph_()
871 if (loop_information_ == nullptr) { in AddBackEdge()
872 loop_information_ = new (graph_->GetArena()) HLoopInformation(this, graph_); in AddBackEdge()
874 DCHECK_EQ(loop_information_->GetHeader(), this); in AddBackEdge()
875 loop_information_->AddBackEdge(back_edge); in AddBackEdge()
900 return IsLoopHeader() ? loop_information_->NumberOfBackEdges() : 0; in NumberOfBackEdges()
1062 return IsInLoop() && (loop_information_->GetHeader() == this); in IsLoopHeader()
1076 return loop_information_; in GetLoopInformation()
1086 loop_information_ = info; in SetInLoop()
1087 } else if (loop_information_->Contains(*info->GetHeader())) { in SetInLoop()
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