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Searched refs:buildGoPluginLoader (Results 1 – 1 of 1) sorted by relevance

/build/blueprint/bootstrap/
Dbootstrap.go303 if hasPlugins && !buildGoPluginLoader(ctx, g.properties.PkgPath, pluginSrc, g.config.stage) {
394 if hasPlugins && !buildGoPluginLoader(ctx, "main", pluginSrc, g.config.stage) {
440 func buildGoPluginLoader(ctx blueprint.ModuleContext, pkgPath, pluginSrc string, stage Stage) bool { func