Searched refs:buildGoPluginLoader (Results 1 – 1 of 1) sorted by relevance
303 if hasPlugins && !buildGoPluginLoader(ctx, g.properties.PkgPath, pluginSrc, g.config.stage) {394 if hasPlugins && !buildGoPluginLoader(ctx, "main", pluginSrc, g.config.stage) {440 func buildGoPluginLoader(ctx blueprint.ModuleContext, pkgPath, pluginSrc string, stage Stage) bool { func