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Searched refs:normals (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DMesh.cpp16 Mesh::Mesh(const float* vertices, const float* normals, const float* texCoords, in Mesh() argument
19 mNormals(normals), in Mesh()
DGLUtils.cpp102 float* normals = new float[numVertices * 3]; in loadMesh() local
114 normals[vIndex + 0] = readFloat(buffer + index); in loadMesh()
116 normals[vIndex + 1] = readFloat(buffer + index); in loadMesh()
118 normals[vIndex + 2] = readFloat(buffer + index); in loadMesh()
127 return new Mesh(vertices, normals, texCoords, numVertices); in loadMesh()
DMesh.h23 Mesh(const float* vertices, const float* normals, const float* texCoords,