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/cts/tests/openglperf2/jni/graphics/
DMatrix.cpp144 float rlf = 1.0f / (float) sqrt(fx * fx + fy * fy + fz * fz); in newLookAt() local
145 fx *= rlf; in newLookAt()
146 fy *= rlf; in newLookAt()
147 fz *= rlf; in newLookAt()