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/dalvik/libdex/
DDexUtf.h42 unsigned int one, two, three; in dexGetUtf16FromUtf8() local
50 three = *(*pUtf8Ptr)++; in dexGetUtf16FromUtf8()
53 (three & 0x3f); in dexGetUtf16FromUtf8()
/dalvik/opcode-gen/
Dbytecode.txt26 # three- register formats. This is because some of the two-register
27 # opcodes effectively take three, with a destination and two sources