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Searched refs:EGL_FALSE (Results 1 – 5 of 5) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
Dapp-linux.c127 if (success != EGL_FALSE) in initGraphics()
129 if (success != EGL_FALSE) in initGraphics()
132 if (success != EGL_FALSE) in initGraphics()
136 success = EGL_FALSE; in initGraphics()
138 if (success != EGL_FALSE) in initGraphics()
168 if (success != EGL_FALSE) in initGraphics()
173 success = EGL_FALSE; in initGraphics()
175 if (success != EGL_FALSE) in initGraphics()
179 if (success == EGL_FALSE) in initGraphics()
182 return success != EGL_FALSE; in initGraphics()
Dapp-win32.c121 if (success != EGL_FALSE) in initEGL()
123 if (success != EGL_FALSE) in initEGL()
126 if (success != EGL_FALSE) in initEGL()
131 success = EGL_FALSE; in initEGL()
133 if (success != EGL_FALSE) in initEGL()
137 success = EGL_FALSE; in initEGL()
139 if (success != EGL_FALSE) in initEGL()
143 if (success == EGL_FALSE) in initEGL()
/development/ndk/sources/android/ndk_helper/
DGLContext.cpp154 if( eglMakeCurrent( display_, surface_, surface_, context_ ) == EGL_FALSE ) in InitEGLContext()
/development/ndk/platforms/android-9/samples/native-activity/jni/
Dmain.c104 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) { in engine_init_display()
/development/ndk/platforms/android-9/include/EGL/
Degl.h64 #define EGL_FALSE 0 macro