Searched refs:EGL_NO_CONTEXT (Results 1 – 6 of 6) sorted by relevance
/development/ndk/sources/android/ndk_helper/ |
D | GLContext.cpp | 40 context_( EGL_NO_CONTEXT ), in GLContext() 192 eglMakeCurrent( display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT ); in Terminate() 193 if( context_ != EGL_NO_CONTEXT ) in Terminate() 206 context_ = EGL_NO_CONTEXT; in Terminate()
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/development/ndk/platforms/android-9/samples/native-activity/jni/ |
D | main.c | 150 eglMakeCurrent(engine->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in engine_term_display() 151 if (engine->context != EGL_NO_CONTEXT) { in engine_term_display() 161 engine->context = EGL_NO_CONTEXT; in engine_term_display()
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
D | app-linux.c | 70 static EGLContext sEglContext = EGL_NO_CONTEXT; 135 if (sEglContext == EGL_NO_CONTEXT) in initGraphics()
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D | app-win32.c | 50 static EGLContext sEglContext = EGL_NO_CONTEXT; 136 if (sEglContext == EGL_NO_CONTEXT) in initEGL()
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/development/ndk/platforms/android-9/include/EGL/ |
D | egl.h | 69 #define EGL_NO_CONTEXT ((EGLContext)0) macro
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/development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/ |
D | GL2JNIView.java | 116 … EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); in createContext()
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