Searched refs:material_diffuse_ (Results 1 – 4 of 4) sorted by relevance
63 GLuint material_diffuse_; member
177 glUniform4f( shader_param_.material_diffuse_, material.diffuse_color[0], in Render()267 params->material_diffuse_ = glGetUniformLocation( program, "vMaterialDiffuse" ); in LoadShaders()
349 glUniform4f( shader_param_.material_diffuse_, x, y, z, 1.f ); in Render()445 params->material_diffuse_ = glGetUniformLocation( program, "vMaterialDiffuse" ); in LoadShaders()