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Searched refs:prog (Results 1 – 4 of 4) sorted by relevance

/development/tools/rmtypedefs/etc/
Drmtypedefs19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
/development/tools/apkcheck/etc/
Dapkcheck19 prog="$0"
20 while [ -h "${prog}" ]; do
21 newProg=`/bin/ls -ld "${prog}"`
24 prog="${newProg}"
26 progdir=`dirname "${prog}"`
27 prog="${progdir}/${newProg}"
31 progdir=`dirname "${prog}"`
34 prog="${progdir}"/`basename "${prog}"`
/development/ndk/sources/android/ndk_helper/
Dshader.cpp142 bool shader::LinkProgram( const GLuint prog ) in LinkProgram() argument
146 glLinkProgram( prog ); in LinkProgram()
150 glGetProgramiv( prog, GL_INFO_LOG_LENGTH, &logLength ); in LinkProgram()
154 glGetProgramInfoLog( prog, logLength, &logLength, log ); in LinkProgram()
160 glGetProgramiv( prog, GL_LINK_STATUS, &status ); in LinkProgram()
170 bool shader::ValidateProgram( const GLuint prog ) in ValidateProgram() argument
174 glValidateProgram( prog ); in ValidateProgram()
175 glGetProgramiv( prog, GL_INFO_LOG_LENGTH, &logLength ); in ValidateProgram()
179 glGetProgramInfoLog( prog, logLength, &logLength, log ); in ValidateProgram()
184 glGetProgramiv( prog, GL_VALIDATE_STATUS, &status ); in ValidateProgram()
Dshader.h110 bool LinkProgram( const GLuint prog );
120 bool ValidateProgram( const GLuint prog );