Searched refs:Vec3 (Results 1 – 7 of 7) sorted by relevance
/device/google/contexthub/firmware/inc/algos/ |
D | vec.h | 26 struct Vec3 { struct 35 static inline void initVec3(struct Vec3 *v, float x, float y, float z) { in initVec3() argument 41 static inline void vec3Add(struct Vec3 *v, const struct Vec3 *w) { in vec3Add() 47 static inline void vec3Sub(struct Vec3 *v, const struct Vec3 *w) { in vec3Sub() 53 static inline void vec3ScalarMul(struct Vec3 *v, float c) { in vec3ScalarMul() 59 static inline float vec3Dot(const struct Vec3 *v, const struct Vec3 *w) { in vec3Dot() 63 static inline float vec3NormSquared(const struct Vec3 *v) { in vec3NormSquared() 67 static inline float vec3Norm(const struct Vec3 *v) { in vec3Norm() 71 static inline void vec3Normalize(struct Vec3 *v) { in vec3Normalize() 78 static inline void vec3Cross(struct Vec3 *u, const struct Vec3 *v, const struct Vec3 *w) { in vec3Cross()
|
D | fusion.h | 41 struct Vec3 x1; 47 struct Vec3 Ba, Bm; 50 struct Vec3 mData[3]; 66 void fusionHandleGyro(struct Fusion *fusion, const struct Vec3 *w, float dT); 67 int fusionHandleAcc(struct Fusion *fusion, const struct Vec3 *a, float dT); 68 int fusionHandleMag(struct Fusion *fusion, const struct Vec3 *m); 71 void fusionGetBias(const struct Fusion *fusion, struct Vec3 *bias);
|
D | mat.h | 53 struct Mat33 *A, const struct Vec3 *v1, const struct Vec3 *v2, const struct Vec3 *v3); 55 void mat33Apply(struct Vec3 *out, const struct Mat33 *A, const struct Vec3 *v); 82 void mat33Solve(const struct Mat33 *A, struct Vec3 *x, const struct Vec3 *b, const struct Size3 *pi… 84 void mat33GetEigenbasis(struct Mat33 *S, struct Vec3 *eigenvals, struct Mat33 *eigenvecs);
|
/device/google/contexthub/firmware/src/algos/ |
D | fusion.c | 132 static int fusion_init_complete(struct Fusion *fusion, int what, const struct Vec3 *d, float dT) { in fusion_init_complete() 143 struct Vec3 unityD = *d; in fusion_init_complete() 157 struct Vec3 unityD = *d; in fusion_init_complete() 171 struct Vec3 scaledD = *d; in fusion_init_complete() 195 struct Vec3 up = fusion->mData[0]; in fusion_init_complete() 197 struct Vec3 east; in fusion_init_complete() 205 struct Vec3 north; in fusion_init_complete() 226 static void matrixCross(struct Mat33 *out, struct Vec3 *p, float diag) { in matrixCross() 254 static void fusionPredict(struct Fusion *fusion, const struct Vec3 *w) { in fusionPredict() 258 struct Vec3 b = fusion->x1; in fusionPredict() [all …]
|
D | mat.c | 44 …id initMatrixColumns(struct Mat33 *A, const struct Vec3 *v1, const struct Vec3 *v2, const struct V… in initMatrixColumns() 59 void mat33Apply(struct Vec3 *out, const struct Mat33 *A, const struct Vec3 *v) in mat33Apply() 304 void mat33Solve(const struct Mat33 *A, struct Vec3 *x, const struct Vec3 *b, const struct Size3 *pi… in mat33Solve() 344 void mat33GetEigenbasis(struct Mat33 *S, struct Vec3 *eigenvals, struct Mat33 *eigenvecs) in mat33GetEigenbasis()
|
D | mag_cal.c | 47 struct Vec3 eigenvals; in moc_eigen_test() 67 static int moc_fit(struct MagCal *moc, struct Vec3 *bias, float *radius) in moc_fit() 95 struct Vec3 v; in moc_fit() 218 struct Vec3 bias; in magCalUpdate()
|
/device/google/contexthub/firmware/src/drivers/orientation/ |
D | orientation.c | 318 struct Vec3 g, a; in updateOutput() 399 struct Vec3 a, w, m; in drainSamples()
|