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Searched refs:bufferObject (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h61 GLuint bufferObject; member
242 *ptr = (T)(vertexAttrib->bufferObject); in getVertexAttribParameter()
396 *ptr = state->bufferObject; in getClientStateParameter()
402 *ptr = state->bufferObject; in getClientStateParameter()
408 *ptr = state->bufferObject; in getClientStateParameter()
414 *ptr = state->bufferObject; in getClientStateParameter()
420 *ptr = state->bufferObject; in getClientStateParameter()
426 *ptr = state->bufferObject; in getClientStateParameter()
432 *ptr = state->bufferObject; in getClientStateParameter()
DGLClientState.cpp96 m_states[location].bufferObject = m_currentArrayVbo; in setState()
107 m_states[location].bufferObject = id; in setBufferObject()
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp424 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->bufferObject); in sendVertexData()
425 if (state->bufferObject == 0) { in sendVertexData()
519 if (state->bufferObject || state->data) { in s_glDrawArrays()
550 if (state->bufferObject != 0) { in s_glDrawElements()
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp499 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->bufferObject); in sendVertexAttributes()
500 if (state->bufferObject == 0) { in sendVertexAttributes()
546 if (state->bufferObject || state->data) { in s_glDrawArrays()
580 if (state->bufferObject != 0) { in s_glDrawElements()