Searched refs:deletePending (Results 1 – 2 of 2) sorted by relevance
44 EGLint deletePending; member
146 deletePending(0) in EGLContext_t()959 getEGLThreadInfo()->currentContext->deletePending = 1; in eglDestroyContext()1002 if (tInfo->currentContext && tInfo->currentContext->deletePending) { in eglMakeCurrent()