Searched refs:ChooseS32 (Results 1 – 3 of 3) sorted by relevance
33 static SkSpriteBlitter* ChooseS32(const SkPixmap& source, const SkPaint&, SkTBlitterAllocator*);
64 blitter = SkSpriteBlitter::ChooseS32(source, paint, allocator); in ChooseSprite()
114 SkSpriteBlitter* SkSpriteBlitter::ChooseS32(const SkPixmap& source, const SkPaint& paint, in ChooseS32() function in SkSpriteBlitter