Searched refs:Controls (Results 1 – 25 of 41) sorted by relevance
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34 …static void RegisterFrame(Windows::UI::Xaml::Controls::Frame^ frame, Platform::String^ sessionStat…35 static void UnregisterFrame(Windows::UI::Xaml::Controls::Frame^ frame);43 Windows::UI::Xaml::Controls::Frame^ frame);46 static void RestoreFrameNavigationState(Windows::UI::Xaml::Controls::Frame^ frame);47 static void SaveFrameNavigationState(Windows::UI::Xaml::Controls::Frame^ frame);
40 public ref class LayoutAwarePage : Windows::UI::Xaml::Controls::Page76 … Platform::Collections::Vector<Windows::UI::Xaml::Controls::Control^>^ _layoutAwareControls;
32 using namespace Windows::UI::Xaml::Controls;122 CV_EXPORTS void winrt_setFrameContainer(::Windows::UI::Xaml::Controls::Image^ image);
21 using namespace Windows::UI::Xaml::Controls;22 using namespace Windows::UI::Xaml::Controls::Primitives;
6 using System.Windows.Controls;8 using Microsoft.Phone.Controls;
17 using namespace Windows::UI::Xaml::Controls;18 using namespace Windows::UI::Xaml::Controls::Primitives;
30 using namespace Windows::UI::Xaml::Controls;31 using namespace Windows::UI::Xaml::Controls::Primitives;
33 using namespace Windows::UI::Xaml::Controls;34 using namespace Windows::UI::Xaml::Controls::Primitives;
94 Windows::UI::Xaml::Controls::Frame^ HiddenFrame;99 …void Scenarios_SelectionChanged(Object^ sender, Windows::UI::Xaml::Controls::SelectionChangedEvent…
33 Windows::UI::Xaml::Controls::Frame^ rootFrame;
23 using namespace Windows::UI::Xaml::Controls;42 HiddenFrame = ref new Windows::UI::Xaml::Controls::Frame(); in MainPage()
22 using namespace Windows::UI::Xaml::Controls;23 using namespace Windows::UI::Xaml::Controls::Primitives;
43 using namespace Windows::UI::Xaml::Controls;44 using namespace Windows::UI::Xaml::Controls::Primitives;
7 using Microsoft.Phone.Controls;
3 Controls:
31 Controls whether TGSI_SEMANTIC_COLOR outputs of the fragment shader119 Controls OpenGL-style polygon smoothing/antialiasing152 Controls whether the last pixel in a line is drawn or not. OpenGL163 Controls automatic texture coordinate generation for rendering sprite points.
63 "Controls whether RunningOnValgrind() returns true or false.")72 "Controls level of synchronization implied by IO operations. "
84 Windows::UI::Xaml::Controls::Image ^cvImage;
26 Controls if the :ref:`galahad` sanity checker module should be used.30 Controls if the :ref:`rbug` should be used.