Home
last modified time | relevance | path

Searched refs:Euler (Results 1 – 7 of 7) sorted by relevance

/external/opencv3/3rdparty/openexr/Imath/
DImathEuler.h143 class Euler : public Vec3<T>
218 Euler();
219 Euler(const Euler&);
220 Euler(Order p);
221 Euler(const Vec3<T> &v, Order o = Default, InputLayout l = IJKLayout);
222 Euler(T i, T j, T k, Order o = Default, InputLayout l = IJKLayout);
223 Euler(const Euler<T> &euler, Order newp);
224 Euler(const Matrix33<T> &, Order o = Default);
225 Euler(const Matrix44<T> &, Order o = Default);
231 const Euler<T>& operator= (const Euler<T>&);
[all …]
DImathMatrixAlgo.h184 typename Euler<T>::Order rOrder);
198 Euler<T> &r,
745 typename Euler<T>::Order rOrder /* = Euler<T>::XYZ */ ) in extractSHRT()
759 if (rOrder != Euler<T>::XYZ) in extractSHRT()
761 Imath::Euler<T> eXYZ (r, Imath::Euler<T>::XYZ); in extractSHRT()
762 Imath::Euler<T> e (eXYZ, rOrder); in extractSHRT()
778 return extractSHRT(mat, s, h, r, t, exc, Imath::Euler<T>::XYZ); in extractSHRT()
786 Euler<T> &r, in extractSHRT()
/external/eigen/doc/
DTutorialGeometry.dox226 <a href="#" class="top">top</a>\section TutorialGeoEulerAngles Euler angles
229 Euler angles might be convenient to create rotation objects.
/external/eigen/unsupported/Eigen/
DMPRealSupport81 …inline static Real Euler (long Precision = mpfr::mpreal::get_default_prec()) { return mp…
/external/opencv3/doc/
Dopencv.bib682 title = {Computing Euler angles from a rotation matrix},
/external/ceres-solver/docs/source/
Dmodeling.rst1596 Euler angle (in degrees) rotation representations.
1598 The {pitch,roll,yaw} Euler angles are rotations around the {x,y,z}
/external/opencv3/doc/tutorials/calib3d/real_time_pose/
Dreal_time_pose.markdown712 comes from the estimated [Euler angles to Rotation