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Searched refs:Float32RoundDown (Results 1 – 8 of 8) sorted by relevance

/external/v8/src/compiler/
Dmachine-operator.h284 const OptionalOperator Float32RoundDown();
Dopcodes.h300 V(Float32RoundDown) \
Draw-machine-assembler.h506 Node* Float32RoundDown(Node* a) { in Float32RoundDown() function
507 return AddNode(machine()->Float32RoundDown().op(), a); in Float32RoundDown()
Dmachine-operator.cc200 V(Float32RoundDown, Operator::kNoProperties, 1, 0, 1) \
Dwasm-compiler.cc741 if (m->Float32RoundDown().IsSupported()) { in Unop()
742 op = m->Float32RoundDown().op(); in Unop()
/external/v8/test/unittests/compiler/mips/
Dinstruction-selector-mips-unittest.cc263 {{&RawMachineAssembler::Float32RoundDown, "Float32RoundDown", kMipsFloorWS,
/external/v8/test/unittests/compiler/mips64/
Dinstruction-selector-mips64-unittest.cc281 {{&RawMachineAssembler::Float32RoundDown, "Float32RoundDown",
/external/v8/test/cctest/compiler/
Dtest-run-machops.cc5402 if (!m.machine()->Float32RoundDown().IsSupported()) return; in TEST()
5404 m.Return(m.Float32RoundDown(m.Parameter(0))); in TEST()