Searched refs:Float64RoundTiesEven (Results 1 – 8 of 8) sorted by relevance
292 const OptionalOperator Float64RoundTiesEven();
317 V(Float64RoundTiesEven) \
530 Node* Float64RoundTiesEven(Node* a) { in Float64RoundTiesEven() function531 return AddNode(machine()->Float64RoundTiesEven().op(), a); in Float64RoundTiesEven()
208 V(Float64RoundTiesEven, Operator::kNoProperties, 1, 0, 1)
804 if (m->Float64RoundTiesEven().IsSupported()) { in Unop()805 op = m->Float64RoundTiesEven().op(); in Unop()
252 {{&RawMachineAssembler::Float64RoundTiesEven, "Float64RoundTiesEven",
270 {{&RawMachineAssembler::Float64RoundTiesEven, "Float64RoundTiesEven",
5462 if (!m.machine()->Float64RoundTiesEven().IsSupported()) return; in TEST()5463 m.Return(m.Float64RoundTiesEven(m.Parameter(0))); in TEST()