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Searched refs:FramebufferTexture3D (Results 1 – 3 of 3) sorted by relevance

/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp670 PFNFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D; variable
1913FramebufferTexture3D = (PFNFRAMEBUFFERTEXTURE3DPROC)IntGetProcAddress("glFramebufferTexture3D"); in Switch_FramebufferTexture3D()
1914 FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset); in Switch_FramebufferTexture3D()
2658 FramebufferTexture3D = Switch_FramebufferTexture3D; in InitializeVariables()
Dgl_core_3_1.hpp1273 …extern void (CODEGEN_FUNCPTR *FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum texta…
/external/mesa3d/include/GL/
Dgl_mangle.h535 #define glFramebufferTexture3D MANGLE(FramebufferTexture3D)