Searched refs:GLX_TEXTURE_2D_EXT (Results 1 – 7 of 7) sorted by relevance
1092 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()1101 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()1686 case GLX_TEXTURE_2D_EXT: in XMesaBindTexImage()
2112 case GLX_TEXTURE_2D_EXT: in Fake_glXCreatePixmap()2160 else if (target == GLX_TEXTURE_2D_EXT) { in Fake_glXCreatePixmap()
458 #define GLX_TEXTURE_2D_EXT 0x20DC macro
360 #define GLX_TEXTURE_2D_EXT 0x20DC macro
1050 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()1059 target = GLX_TEXTURE_2D_EXT; in XMesaCreatePixmapTextureBuffer()
1918 case GLX_TEXTURE_2D_EXT: in glXCreatePixmap()1966 else if (target == GLX_TEXTURE_2D_EXT) { in glXCreatePixmap()
164 case GLX_TEXTURE_2D_EXT: in determineTextureTarget()