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Searched refs:GL_COMPRESSED_RGBA (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexcompress.c97 case GL_COMPRESSED_RGBA: in _mesa_gl_compressed_format_base_format()
Dglformats.c536 case GL_COMPRESSED_RGBA: in _mesa_is_color_format()
987 case GL_COMPRESSED_RGBA: in _mesa_generic_compressed_format_to_uncompressed_format()
Dtexstorage.c267 case GL_COMPRESSED_RGBA: in tex_storage_error_check()
Dteximage.c182 case GL_COMPRESSED_RGBA: in _mesa_base_tex_format()
2841 internalFormat = GL_COMPRESSED_RGBA; in _mesa_choose_texture_format()
/external/mesa3d/docs/
DRELNOTES-4.0117 GL_COMPRESSED_RGBA) to glTexImage2D and it'll be accepted.
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c347 case GL_COMPRESSED_RGBA: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c347 case GL_COMPRESSED_RGBA: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c248 case GL_COMPRESSED_RGBA: in nouveau_choose_tex_format()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c863 { GL_COMPRESSED_RGBA, 0 },
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl655 #define GL_COMPRESSED_RGBA 0x84EE macro
/external/mesa3d/include/GL/
Dgl.h1803 #define GL_COMPRESSED_RGBA 0x84EE macro
Dglext.h229 #define GL_COMPRESSED_RGBA 0x84EE macro