/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex_copy.c | 66 if (_mesa_get_format_bits(timg->base.Base.TexFormat, GL_DEPTH_BITS) > 0) { in do_copy_texsubimage() 103 if (_mesa_get_format_bits(dst_mesaformat, GL_DEPTH_BITS) > 0) in do_copy_texsubimage()
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D | radeon_tile.c | 234 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in tile_image() 458 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in untile_image() 493 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in get_tile_size()
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D | radeon_blit.c | 65 if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0) in r100_check_blit()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_tex_copy.c | 66 if (_mesa_get_format_bits(timg->base.Base.TexFormat, GL_DEPTH_BITS) > 0) { in do_copy_texsubimage() 103 if (_mesa_get_format_bits(dst_mesaformat, GL_DEPTH_BITS) > 0) in do_copy_texsubimage()
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D | radeon_tile.c | 234 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in tile_image() 458 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in untile_image() 493 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in get_tile_size()
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D | r200_blit.c | 68 if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0) in r200_check_blit()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_surface.c | 62 if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) in nouveau_surface_alloc()
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D | nv10_context.c | 69 GL_DEPTH_BITS) >= 24); in nv10_use_viewport_zclear()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 575 else if (_mesa_get_format_bits(rb->Format, GL_DEPTH_BITS) > 0) { in _swrast_clear_stencil_buffer()
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D | s_depth.c | 295 GLuint zBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS); in _swrast_depth_test_span()
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/external/mesa3d/src/mesa/main/ |
D | framebuffer.c | 559 fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS); in _mesa_update_framebuffer_visual()
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D | fbobject.c | 3007 else if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != in _mesa_BlitFramebufferEXT() 3008 _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || in _mesa_BlitFramebufferEXT()
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D | formats.c | 1610 case GL_DEPTH_BITS: in _mesa_get_format_bits()
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D | teximage.c | 3347 if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) { in get_copy_tex_image_source()
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D | get.c | 420 { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA },
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 92 case GL_DEPTH_BITS: return "GL_DEPTH_BITS"; 1215 case GL_DEPTH_BITS: return "GL_DEPTH_BITS";
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 206 #define GL_DEPTH_BITS 0x0D56 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 250 #define GL_DEPTH_BITS 0x0D56 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 185 #define GL_DEPTH_BITS 0x0D56 macro
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 1978 …m_verifier->verifyIntegerGreaterOrEqual(m_testCtx, GL_DEPTH_BITS, m_context.getRenderTarget().getD… in test()
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/external/mesa3d/include/GL/ |
D | gl.h | 301 #define GL_DEPTH_BITS 0x0D56 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2803 …{ "depth_bits", "DEPTH_BITS has minimum value of 0", GL_DEPTH_BITS, 0 }, in init()
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/external/mesa3d/docs/ |
D | VERSIONS | 119 - glGet*(GL_DEPTH_BITS) returned bytes, not bits
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