Searched refs:GL_DEPTH_RANGE (Results 1 – 9 of 9) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluQueryUtil.inl | 12 case GL_DEPTH_RANGE: return 2;
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D | gluStrUtil.inl | 59 case GL_DEPTH_RANGE: return "GL_DEPTH_RANGE"; 1078 case GL_DEPTH_RANGE: return "GL_DEPTH_RANGE";
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/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 749 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, 0.0f, 1.0f); in test() 767 … m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, fixedTests[ndx].n, fixedTests[ndx].f); in test() 780 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, n, f); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 843 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, 0.0f, 1.0f); in test() 860 … m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, fixedTests[ndx].n, fixedTests[ndx].f); in test() 871 m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, n, f); in test()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 173 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 206 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 134 #define GL_DEPTH_RANGE 0x0B70 macro
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/external/mesa3d/src/mesa/main/ |
D | get.c | 423 { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA },
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/external/mesa3d/include/GL/ |
D | gl.h | 304 #define GL_DEPTH_RANGE 0x0B70 macro
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