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Searched refs:GL_LUMINANCE8 (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexformat.c161 case GL_LUMINANCE8: in _mesa_choose_tex_format()
Dglformats.c468 case GL_LUMINANCE8: in _mesa_is_color_format()
Dfbobject.c1082 case GL_LUMINANCE8: in _mesa_base_fbo_format()
2749 return GL_LUMINANCE8; in get_nongeneric_internalformat()
2825 return GL_LUMINANCE8; in get_linear_internalformat()
Dtexobj.c155 obj->BufferObjectFormat = GL_LUMINANCE8; in _mesa_initialize_texture_object()
Dteximage.c94 case GL_LUMINANCE8: in _mesa_base_tex_format()
3873 case GL_LUMINANCE8: in get_texbuffer_format()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c425 case GL_LUMINANCE8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c425 case GL_LUMINANCE8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c282 case GL_LUMINANCE8: in nouveau_choose_tex_format()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c819 { 1, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, 0 },
/external/mesa3d/include/GL/
Dgl.h737 #define GL_LUMINANCE8 0x8040 macro