Searched refs:GL_MAX_ELEMENTS_VERTICES (Results 1 – 8 of 8) sorted by relevance
452 LIMIT_CASE(max_elements_vertices, GL_MAX_ELEMENTS_VERTICES, GLint, 0); in init()
2774 …", "MAX_ELEMENTS_VERTICES has minimum value of 0", GL_MAX_ELEMENTS_VERTICES, 0 … in init()
243 case GL_MAX_ELEMENTS_VERTICES: in get_client_data()
1175 case GL_MAX_ELEMENTS_VERTICES: return "GL_MAX_ELEMENTS_VERTICES";
338 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
431 { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
1481 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
79 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro