Searched refs:GL_RG16 (Results 1 – 10 of 10) sorted by relevance
192 case FMT_CASE(RG, UNORM_INT16): return GL_RG16; in getInternalFormat()516 case GL_RG16: return TextureFormat(TextureFormat::RG, TextureFormat::UNORM_INT16); in mapGLInternalFormat()
858 case GL_RG16: return "GL_RG16";1708 case GL_RG16: return "GL_RG16";
810 case GL_RG16: in _mesa_choose_tex_format()
488 case GL_RG16: in _mesa_is_color_format()
447 case GL_RG16: in _mesa_base_tex_format()3956 case GL_RG16: in get_texbuffer_format()
1166 case GL_RG16: in _mesa_base_fbo_format()
341 strb->Base.InternalFormat = GL_RG16; in st_new_renderbuffer_fb()
1074 { GL_RG16, 0 },
377 #define GL_RG16 0x822C macro
2079 #define GL_RG16 0x822C macro