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Searched refs:GL_TEXTURE (Results 1 – 25 of 46) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fFboApiTest.cpp111 case GL_TEXTURE: return "GL_TEXTURE"; in getAttachmentParameterValueName()
403 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in attachmentQueryTex2DTest()
416 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in attachmentQueryTexCubeTest()
447 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTex2DAttachedToBoundFboTest()
463 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTexCubeAttachedToBoundFboTest()
495 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTex2DAttachedToNotBoundFboTest()
504 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTex2DAttachedToNotBoundFboTest()
516 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTexCubeAttachedToNotBoundFboTest()
525 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTexCubeAttachedToNotBoundFboTest()
Des2fFboStateQueryTests.cpp98 …tachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in test()
Des2fFboCompletenessTests.cpp292 return rbo ? GL_RENDERBUFFER : GL_TEXTURE; in formatKind()
/external/deqp/modules/gles3/functional/
Des3fFboApiTests.cpp107 case GL_TEXTURE: return "GL_TEXTURE"; in getAttachmentParameterValueName()
379 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in attachmentQueryTex2DTest()
392 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in attachmentQueryTexCubeTest()
423 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTex2DAttachedToBoundFboTest()
439 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTexCubeAttachedToBoundFboTest()
471 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTex2DAttachedToNotBoundFboTest()
480 …chmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTex2DAttachedToNotBoundFboTest()
492 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTexCubeAttachedToNotBoundFboTest()
501 …achmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); in deleteTexCubeAttachedToNotBoundFboTest()
Des3fFboCompletenessTests.cpp298 texCfg->internalFormat = getDefaultFormat(target, GL_TEXTURE); in build()
412 attachTargetToNew(target, GL_TEXTURE, fmt, 64, 64, builder); in build()
/external/mesa3d/src/mesa/main/
Dtexstate.c53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
232 state->SourceRGB[2] = GL_TEXTURE; in calculate_derived_texenv()
258 state->SourceRGB[2] = GL_TEXTURE; in calculate_derived_texenv()
259 state->SourceA[2] = GL_TEXTURE; in calculate_derived_texenv()
319 if (ctx->Transform.MatrixMode == GL_TEXTURE) { in _mesa_ActiveTextureARB()
Dmatrix.c152 if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE) in _mesa_MatrixMode()
163 case GL_TEXTURE: in _mesa_MatrixMode()
252 if (ctx->Transform.MatrixMode == GL_TEXTURE) { in _mesa_PushMatrix()
292 if (ctx->Transform.MatrixMode == GL_TEXTURE) { in _mesa_PopMatrix()
Dfbobject.h78 assert(att->Type == GL_TEXTURE); in _mesa_get_attachment_teximage()
87 assert(att->Type == GL_TEXTURE); in _mesa_get_attachment_teximage_const()
Dquerymatrix.c119 {GL_TEXTURE, GL_TEXTURE_MATRIX}, in _es_QueryMatrixxOES()
Dfbobject.c305 if (att->Type == GL_TEXTURE) { in _mesa_remove_attachment()
314 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { in _mesa_remove_attachment()
337 ASSERT(att->Type == GL_TEXTURE); in _mesa_set_texture_attachment()
346 att->Type = GL_TEXTURE; in _mesa_set_texture_attachment()
536 if (att->Type == GL_TEXTURE) { in test_attachment_completeness()
742 if (att->Type == GL_TEXTURE) { in _mesa_test_framebuffer_completeness()
2425 else if (att->Type == GL_TEXTURE) { in _mesa_GetFramebufferAttachmentParameterivEXT()
2438 if (att->Type == GL_TEXTURE) { in _mesa_GetFramebufferAttachmentParameterivEXT()
2450 if (att->Type == GL_TEXTURE) { in _mesa_GetFramebufferAttachmentParameterivEXT()
2472 } else if (att->Type == GL_TEXTURE) { in _mesa_GetFramebufferAttachmentParameterivEXT()
Dbufferobj.c1797 case GL_TEXTURE: in _mesa_ObjectPurgeableAPPLE()
1939 case GL_TEXTURE: in _mesa_ObjectUnpurgeableAPPLE()
2037 case GL_TEXTURE: in _mesa_GetObjectParameterivAPPLE()
Dframebuffer.c916 if (att->Type == GL_TEXTURE) { in _mesa_print_framebuffer()
Dnvprogram.c766 case GL_TEXTURE: in _mesa_TrackMatrixNV()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c519 if (att->Type != GL_TEXTURE) in st_validate_attachment()
563 if (depth->Type == GL_TEXTURE && in st_is_depth_stencil_combined()
604 if (depth->Type == GL_TEXTURE && in st_validate_framebuffer()
605 stencil->Type == GL_TEXTURE && in st_validate_framebuffer()
Dst_cb_blit.c231 if(srcAtt->Type == GL_TEXTURE) { in st_BlitFramebuffer()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_frag.c88 case GL_TEXTURE: in get_input_source()
139 int i = (source == GL_TEXTURE ? in get_input_arg()
Dnv10_state_frag.c103 case GL_TEXTURE: in get_input_source()
170 int i = (source == GL_TEXTURE ? in get_input_arg()
Dnouveau_util.h189 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); in is_texture_source()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c224 case GL_TEXTURE: in i830SetTexEnvCombine()
310 case GL_TEXTURE: in i830SetTexEnvCombine()
/external/mesa3d/src/mesa/swrast/
Ds_texrender.c37 ASSERT(att->Type == GL_TEXTURE); in wrap_texture()
Ds_texcombine.c145 case GL_TEXTURE: in texture_combine()
241 case GL_TEXTURE: in texture_combine()
/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp712 case GL_TEXTURE: in makeImage()
827 case GL_TEXTURE: in attTypeName()
1001 const RenderableParams params = { it->attPoint, GL_TEXTURE, *it2 }; in createRenderableTests()
1017 static const GLenum s_bufTypes[] = { GL_NONE, GL_RENDERBUFFER, GL_TEXTURE }; in createAttachmentTests()
DglsFboUtil.cpp278 case GL_TEXTURE: in formatFlag()
452 return GL_TEXTURE; in attachmentType()
658 case GL_TEXTURE: in getImage()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c369 case GL_TEXTURE: in r200UpdateTextureEnv()
389 case GL_TEXTURE: in r200UpdateTextureEnv()
456 case GL_TEXTURE: in r200UpdateTextureEnv()
471 case GL_TEXTURE: in r200UpdateTextureEnv()
915 case GL_TEXTURE: in r200UpdateAllTexEnv()
941 case GL_TEXTURE: in r200UpdateAllTexEnv()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c320 case GL_TEXTURE: in radeonUpdateTextureEnv()
365 case GL_TEXTURE: in radeonUpdateTextureEnv()

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