Searched refs:GL_TEXTURE2 (Results 1 – 18 of 18) sorted by relevance
76 glActiveTexture(GL_TEXTURE2); in TestFunc()329 glActiveTexture(GL_TEXTURE2); in InitializeCompositing()
163 glActiveTexture(GL_TEXTURE2); in SetupTextures()
348 InitializeTexture(GL_TEXTURE2, _textureIds[2], width / 2, height / 2); in SetupTextures()389 glActiveTexture(GL_TEXTURE2); in UpdateTextures()
229 case GL_TEXTURE2: in i830SetTexEnvCombine()315 case GL_TEXTURE2: in i830SetTexEnvCombine()
413 case GL_TEXTURE2: in r200UpdateTextureEnv()439 case GL_TEXTURE2: in r200UpdateTextureEnv()495 case GL_TEXTURE2: in r200UpdateTextureEnv()521 case GL_TEXTURE2: in r200UpdateTextureEnv()920 case GL_TEXTURE2: in r200UpdateAllTexEnv()946 case GL_TEXTURE2: in r200UpdateAllTexEnv()
274 InitializeTexture(GL_TEXTURE2, texture_ids_[2], width / 2, height / 2);326 glActiveTexture(GL_TEXTURE2);
112 case GL_TEXTURE2: in get_input_source()
343 case GL_TEXTURE2: { in radeonUpdateTextureEnv()388 case GL_TEXTURE2: { in radeonUpdateTextureEnv()
356 GL_TEXTURE2, in init()
391 GL_TEXTURE2, in init()
229 case GL_TEXTURE2: in set_combiner_source()
191 case GL_TEXTURE2: in translate_source()
341 #define GL_TEXTURE2 0x84C2 macro
451 #define GL_TEXTURE2 0x84C2 macro
622 #define GL_TEXTURE2 0x84C2 macro
1751 #define GL_TEXTURE2 0x84C2 macro
179 #define GL_TEXTURE2 0x84C2 macro
2392 gl.glActiveTexture(GL_TEXTURE2); in test()