Searched refs:GL_TEXTURE_COMPRESSED (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texparam.c | 1100 case GL_TEXTURE_COMPRESSED: in get_tex_level_parameter_image() 1161 case GL_TEXTURE_COMPRESSED: in get_tex_level_parameter_buffer()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 1477 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, 0, GL_TEXTURE_COMPRESSED, 0, m_typ… in checkTextureState() 1486 …erifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_COMPRESSED, refValue,… in checkTextureState()
|
/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 693 case GL_TEXTURE_COMPRESSED: return "GL_TEXTURE_COMPRESSED";
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 691 #define GL_TEXTURE_COMPRESSED 0x86A1 macro
|
/external/mesa3d/include/GL/ |
D | gl.h | 1806 #define GL_TEXTURE_COMPRESSED 0x86A1 macro
|
D | glext.h | 232 #define GL_TEXTURE_COMPRESSED 0x86A1 macro
|