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Searched refs:GR_GL_WRITE_ONLY (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h717 #define GR_GL_WRITE_ONLY 0x88B9 macro
DGrGLGpu.cpp1943 GL_CALL_RET(mapPtr, MapBuffer(type, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in mapBuffer()
1969 GR_GL_WRITE_ONLY)); in mapBuffer()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp660 GrAlwaysAssert(GR_GL_WRITE_ONLY == access); in debugGLMapBuffer()