Searched refs:GR_GL_WRITE_ONLY (Results 1 – 3 of 3) sorted by relevance
717 #define GR_GL_WRITE_ONLY 0x88B9 macro
1943 GL_CALL_RET(mapPtr, MapBuffer(type, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in mapBuffer()1969 GR_GL_WRITE_ONLY)); in mapBuffer()
660 GrAlwaysAssert(GR_GL_WRITE_ONLY == access); in debugGLMapBuffer()