Searched refs:GetVertexAttribIuiv (Results 1 – 3 of 3) sorted by relevance
696 PFNGETVERTEXATTRIBIUIVPROC GetVertexAttribIuiv; variable2059 … GetVertexAttribIuiv = (PFNGETVERTEXATTRIBIUIVPROC)IntGetProcAddress("glGetVertexAttribIuiv"); in Switch_GetVertexAttribIuiv()2060 GetVertexAttribIuiv(index, pname, params); in Switch_GetVertexAttribIuiv()2684 GetVertexAttribIuiv = Switch_GetVertexAttribIuiv; in InitializeVariables()
1299 extern void (CODEGEN_FUNCPTR *GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
891 #define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)