Searched refs:Labeled (Results 1 – 3 of 3) sorted by relevance
57 bool Labeled; // If a break or continue, whether we need to use a label member146 bool Labeled; // If we have a loop, whether it needs to be labeled member148 LabeledShape(ShapeKind KindInit) : Shape(KindInit), Labeled(false) {} in LabeledShape()
149 : Ancestor(nullptr), Labeled(true) { in Branch()879 Details->Labeled = false; in Calculate()934 if (Details->Ancestor != LoopStack.top() && Details->Labeled) { in Calculate()937 Multiple->Labeled = true; in Calculate()940 Loop->Labeled = true; in Calculate()943 Details->Labeled = false; in Calculate()
43 + Labeled objects are not used for anything