/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 106 …nst string& name, const string& desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() 186 void makeSwitchCases (const string& name, const string& desc, const LineStream& switchBody); 198 void ShaderSwitchTests::makeSwitchCases (const string& name, const string& desc, const LineStream& … in makeSwitchCases() 219 LineStream(1) in init() 229 LineStream(1) in init() 240 LineStream(1) in init() 250 LineStream(1) in init() 260 LineStream(1) in init() 270 LineStream(1) in init() 281 LineStream(1) in init() [all …]
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D | vktShaderRenderStructTests.cpp | 74 …l isVertexCase, ShaderEvalFunc evalFunc, UniformSetupFunc uniformFunc, const LineStream& shaderSrc) in createStructCase() 157 LineStream() in init() 182 LineStream() in init() 213 LineStream() in init() 242 LineStream() in init() 275 LineStream() in init() 306 LineStream() in init() 337 LineStream() in init() 412 LineStream() in init() 487 LineStream() in init() [all …]
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D | vktShaderRender.hpp | 47 class LineStream class 50 LineStream (int indent = 0) { m_indent = indent; } in LineStream() function in vkt::sr::LineStream 51 ~LineStream (void) {} in ~LineStream() 54 …LineStream& operator<< (const char* line) { for (int i = 0; i < m_indent; i++) { m_stream << "\… in operator <<()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderSwitchTests.cpp | 89 …, const char* name, const char* desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() 156 …witchCases (TestCaseGroup* group, const char* name, const char* desc, const LineStream& switchBody) in makeSwitchCases() 186 LineStream(1) in init() 196 LineStream(1) in init() 207 LineStream(1) in init() 217 LineStream(1) in init() 227 LineStream(1) in init() 237 LineStream(1) in init() 248 LineStream(1) in init() 259 LineStream(1) in init() [all …]
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D | es3fShaderStructTests.cpp | 118 …sesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc) in createStructCase() 194 LineStream() in init() 216 LineStream() in init() 243 LineStream() in init() 269 LineStream() in init() 297 LineStream() in init() 323 LineStream() in init() 349 LineStream() in init() 413 LineStream() in init() 477 LineStream() in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 151 …int32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc) in createStructCase() 220 LineStream() in init() 242 LineStream() in init() 269 LineStream() in init() 295 LineStream() in init() 323 LineStream() in init() 349 LineStream() in init() 375 LineStream() in init() 439 LineStream() in init() 503 LineStream() in init() [all …]
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D | es2fShaderAlgorithmTests.cpp | 73 …eName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LineStream& shaderBody) in createExpressionCase() 163 LineStream(1) in init() 211 LineStream(1) in init()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.hpp | 55 class LineStream class 58 LineStream (int indent = 0) { m_indent = indent; } in LineStream() function in deqp::gls::LineStream 59 ~LineStream (void) {} in ~LineStream() 62 …LineStream& operator<< (const char* line) { for (int i = 0; i < m_indent; i++) { m_stream << "\… in operator <<()
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