/external/ceres-solver/examples/ |
D | libmv_homography.cc | 70 typedef Eigen::Matrix<double, 3, 3> Mat3; typedef 135 double SymmetricGeometricDistance(const Mat3 &H, in SymmetricGeometricDistance() 200 Mat3 *H, in Homography2DFromCorrespondencesLinearEuc() 253 typedef Eigen::Matrix<T, 3, 3> Mat3; in operator ()() typedef 256 Mat3 H(homography_parameters); in operator ()() 283 Mat3 *H) in TerminationCheckingCallback() 313 Mat3 *H_; 320 Mat3 *H) { in EstimateHomography2DFromCorrespondences() 383 Mat3 homography_matrix; in main() 401 Mat3 estimated_matrix; in main()
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D | libmv_bundle_adjuster.cc | 115 typedef Eigen::Matrix<double, 3, 3> Mat3; typedef 139 Mat3 R; 335 Mat3 *matrix) { in ReadMatrix3x3()
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/external/opencv3/modules/core/include/opencv2/core/ |
D | affine.hpp | 65 typedef Matx<float_type, 3, 3> Mat3; typedef in cv::Affine3 75 Affine3(const Mat3& R, const Vec3& t = Vec3::all(0)); 90 void rotation(const Mat3& R); 98 void linear(const Mat3& L); 101 Mat3 rotation() const; 102 Mat3 linear() const; 111 Affine3 rotate(const Mat3& R) const; 185 cv::Affine3<T>::Affine3(const Mat3& R, const Vec3& t) in Affine3() 236 void cv::Affine3<T>::rotation(const Mat3& R) in rotation() 248 rotation(Mat3::eye()); in rotation() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureFilteringTests.cpp | 78 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init() 79 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
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D | es3pTextureCases.hpp | 50 const tcu::Mat3& coordTransform, 67 const tcu::Mat3 m_coordTransform;
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D | es3pTextureCountTests.cpp | 81 …(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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D | es3pTextureFormatTests.cpp | 118 …descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureFilteringTests.cpp | 77 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init() 78 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
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D | es2pTextureCases.hpp | 46 const tcu::Mat3& coordTransform, 63 tcu::Mat3 m_coordTransform;
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D | es2pTextureFormatTests.cpp | 79 …nBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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D | es2pTextureCountTests.cpp | 80 …ption.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 47 using tcu::Mat3; 205 static Vec4 calculateLodDerivateParts(const Mat3& transformation) in calculateLodDerivateParts() 254 vector<Mat3> m_transformations; 351 Mat3 transformation = in MultiTexShader() 352 Mat3(tempOffsetData) * in MultiTexShader() 353 Mat3(translationTransfData) * in MultiTexShader() 354 Mat3(rotTransfData) * in MultiTexShader() 355 Mat3(scaleTransfData) * in MultiTexShader() 356 Mat3(xShearTransfData) * in MultiTexShader() 357 Mat3(yShearTransfData) * in MultiTexShader() [all …]
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D | es2fShaderMatrixTests.cpp | 66 using tcu::Mat3; 95 static const Mat3 s_constInMat3[2] = { tcu::translationMatrix(tcu::Vec2(0.2f, -0.3f)), tcu::Mat3(s_… 161 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 343 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalCont… in getInputValue() 360 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue() 363 tcu::Mat3 m; in getInputValue() 387 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColum… in reduceToVec3() 879 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3[inNdx])); break; in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 50 using tcu::Mat3; 199 Mat3 transform; 201 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} in TexTypeCoordParams() 207 Mat3 transform; 209 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} in TexTypeCoordParams() 1143 float calculateLod (const Mat3& transf, const Vec2& dstSize, int textureNdx) const; 1286 float Vertex2DArrayTextureCase::calculateLod (const Mat3& transf, const Vec2& dstSize, int textureN… in calculateLod() 1354 const Mat3 texMinTransf = Mat3(layerShearTransfData) * Mat3(texMinTransfData); in iterate() 1355 const Mat3 texMagTransf = Mat3(layerShearTransfData) * Mat3(texMagTransfData); in iterate() 1365 const Mat3 texTransform; in iterate() [all …]
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D | es3fTextureUnitTests.cpp | 49 using tcu::Mat3; 184 static Mat4 matExtend3To4 (const Mat3& mat) in matExtend3To4() 459 Mat4 transformation = matExtend3To4(Mat3(tempOffsetData) * in MultiTexShader() 460 Mat3(translationTransfData) * in MultiTexShader() 461 Mat3(rotTransfData) * in MultiTexShader() 462 Mat3(scaleTransfData) * in MultiTexShader() 463 Mat3(xShearTransfData) * in MultiTexShader() 464 Mat3(yShearTransfData) * in MultiTexShader() 465 (Mat3(tempOffsetData) * (-1.0f))); in MultiTexShader() 489 Mat3 planarTrans (planarTransData); // Planar, face-agnostic transformation. in MultiTexShader() [all …]
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D | es3fShaderMatrixTests.cpp | 71 using tcu::Mat3; 272 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 505 … tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int… in getInputValue() 553 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue() 556 tcu::Mat3 m; in getInputValue() 615 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColu… in reduceToVec3() 712 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) in determinant() 713 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) in determinant() 714 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2])) in determinant() 715 - mat(0,3) * determinant(tcu::Mat3(minorMatrices[3])); in determinant() [all …]
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/external/deqp/modules/gles2/scripts/ |
D | gen-swizzles.py | 207 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 208 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
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D | gen-conversions.py | 251 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 252 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
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/external/deqp/modules/gles3/scripts/ |
D | gen-swizzles.py | 211 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0), 212 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 67 using tcu::Mat3; 267 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3); 500 … tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int… in getInputValue() 548 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue() 551 tcu::Mat3 m; in getInputValue() 610 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColu… in reduceToVec3() 707 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) in determinant() 708 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) in determinant() 709 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2])) in determinant() 710 - mat(0,3) * determinant(tcu::Mat3(minorMatrices[3])); in determinant() [all …]
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/external/llvm/test/CodeGen/X86/ |
D | negate-add-zero.ll | 60 …3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Mat3, %struct.Mat3, %struct.Vec… 62 …Spec<1>", %struct.Vec3, %"struct.CDSVector<Vec3,0,CDS::DefaultAlloc>", %struct.Vec3, %struct.Mat3 } 64 …3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Mat3, %struct.Mat3, %struct.Vec… 66 …e,1,6,0,0>", %struct.Mat6, %"struct.FixedMatrix<double,1,6,0,0>", %struct.Mat3, %struct.Mat6, %str… 74 %struct.InertiaTensor = type { %struct.Mat3 } 79 %struct.Mat3 = type { %"struct.FixedMatrix<double,3,3,0,0>" } 900 …_RK9SubMatrixIT0_ERKS4_(%struct.Mat3* noalias sret, %"struct.SubMatrix<FixedMatrix<double, 6, 6, 0… 902 …_RK9SubMatrixIT0_ERKS4_(%struct.Mat3* noalias sret, %"struct.SubMatrix<FixedMatrix<double, 6, 6, 0… 906 …dMatrixIdLi6ELi6ELi0ELi0EEET_RKS3_RK9SubMatrixIT0_E(%struct.Mat3* noalias sret, %struct.Mat3*, %"s… 932 …dMatrixIdLi6ELi6ELi0ELi0EEET_RKS3_RK9SubMatrixIT0_E(%struct.Mat3* noalias sret, %struct.Mat3*, %"s… [all …]
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/external/opencv3/modules/calib3d/test/ |
D | test_affine3.cpp | 89 cv::Affine3<T>::Mat3 u, vt, R; in TEST()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 104 tcu::Mat3 m_coordMat;
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D | es31fFboTestUtil.cpp | 344 m_coordMat = tcu::Mat3(s_cubeTransforms[face]); in setFace() 366 tcu::Mat3 texCoordMat = tcu::Mat3(m_uniforms[0].value.m3); in shadeVertices()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 241 template <> struct DataTypeTraits<tcu::Mat3> { enum { DATATYPE = TYPE_FLOAT_MAT3 }; };
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