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Searched refs:Mat3 (Results 1 – 25 of 42) sorted by relevance

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/external/ceres-solver/examples/
Dlibmv_homography.cc70 typedef Eigen::Matrix<double, 3, 3> Mat3; typedef
135 double SymmetricGeometricDistance(const Mat3 &H, in SymmetricGeometricDistance()
200 Mat3 *H, in Homography2DFromCorrespondencesLinearEuc()
253 typedef Eigen::Matrix<T, 3, 3> Mat3; in operator ()() typedef
256 Mat3 H(homography_parameters); in operator ()()
283 Mat3 *H) in TerminationCheckingCallback()
313 Mat3 *H_;
320 Mat3 *H) { in EstimateHomography2DFromCorrespondences()
383 Mat3 homography_matrix; in main()
401 Mat3 estimated_matrix; in main()
Dlibmv_bundle_adjuster.cc115 typedef Eigen::Matrix<double, 3, 3> Mat3; typedef
139 Mat3 R;
335 Mat3 *matrix) { in ReadMatrix3x3()
/external/opencv3/modules/core/include/opencv2/core/
Daffine.hpp65 typedef Matx<float_type, 3, 3> Mat3; typedef in cv::Affine3
75 Affine3(const Mat3& R, const Vec3& t = Vec3::all(0));
90 void rotation(const Mat3& R);
98 void linear(const Mat3& L);
101 Mat3 rotation() const;
102 Mat3 linear() const;
111 Affine3 rotate(const Mat3& R) const;
185 cv::Affine3<T>::Affine3(const Mat3& R, const Vec3& t) in Affine3()
236 void cv::Affine3<T>::rotation(const Mat3& R) in rotation()
248 rotation(Mat3::eye()); in rotation()
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/external/deqp/modules/gles3/performance/
Des3pTextureFilteringTests.cpp78 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init()
79 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
Des3pTextureCases.hpp50 const tcu::Mat3& coordTransform,
67 const tcu::Mat3 m_coordTransform;
Des3pTextureCountTests.cpp81 …(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
Des3pTextureFormatTests.cpp118 …descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
/external/deqp/modules/gles2/performance/
Des2pTextureFilteringTests.cpp77 …tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7… in init()
78 …tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3… in init()
Des2pTextureCases.hpp46 const tcu::Mat3& coordTransform,
63 tcu::Mat3 m_coordTransform;
Des2pTextureFormatTests.cpp79 …nBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
Des2pTextureCountTests.cpp80 …ption.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, fal… in init()
/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp47 using tcu::Mat3;
205 static Vec4 calculateLodDerivateParts(const Mat3& transformation) in calculateLodDerivateParts()
254 vector<Mat3> m_transformations;
351 Mat3 transformation = in MultiTexShader()
352 Mat3(tempOffsetData) * in MultiTexShader()
353 Mat3(translationTransfData) * in MultiTexShader()
354 Mat3(rotTransfData) * in MultiTexShader()
355 Mat3(scaleTransfData) * in MultiTexShader()
356 Mat3(xShearTransfData) * in MultiTexShader()
357 Mat3(yShearTransfData) * in MultiTexShader()
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Des2fShaderMatrixTests.cpp66 using tcu::Mat3;
95 static const Mat3 s_constInMat3[2] = { tcu::translationMatrix(tcu::Vec2(0.2f, -0.3f)), tcu::Mat3(s_…
161 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3);
343 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalCont… in getInputValue()
360 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue()
363 tcu::Mat3 m; in getInputValue()
387 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColum… in reduceToVec3()
879 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3[inNdx])); break; in init()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp50 using tcu::Mat3;
199 Mat3 transform;
201 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} in TexTypeCoordParams()
207 Mat3 transform;
209 TexTypeCoordParams (const Mat3& transform_) : transform(transform_) {} in TexTypeCoordParams()
1143 float calculateLod (const Mat3& transf, const Vec2& dstSize, int textureNdx) const;
1286 float Vertex2DArrayTextureCase::calculateLod (const Mat3& transf, const Vec2& dstSize, int textureN… in calculateLod()
1354 const Mat3 texMinTransf = Mat3(layerShearTransfData) * Mat3(texMinTransfData); in iterate()
1355 const Mat3 texMagTransf = Mat3(layerShearTransfData) * Mat3(texMagTransfData); in iterate()
1365 const Mat3 texTransform; in iterate()
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Des3fTextureUnitTests.cpp49 using tcu::Mat3;
184 static Mat4 matExtend3To4 (const Mat3& mat) in matExtend3To4()
459 Mat4 transformation = matExtend3To4(Mat3(tempOffsetData) * in MultiTexShader()
460 Mat3(translationTransfData) * in MultiTexShader()
461 Mat3(rotTransfData) * in MultiTexShader()
462 Mat3(scaleTransfData) * in MultiTexShader()
463 Mat3(xShearTransfData) * in MultiTexShader()
464 Mat3(yShearTransfData) * in MultiTexShader()
465 (Mat3(tempOffsetData) * (-1.0f))); in MultiTexShader()
489 Mat3 planarTrans (planarTransData); // Planar, face-agnostic transformation. in MultiTexShader()
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Des3fShaderMatrixTests.cpp71 using tcu::Mat3;
272 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3);
505 … tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int… in getInputValue()
553 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue()
556 tcu::Mat3 m; in getInputValue()
615 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColu… in reduceToVec3()
712 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) in determinant()
713 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) in determinant()
714 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2])) in determinant()
715 - mat(0,3) * determinant(tcu::Mat3(minorMatrices[3])); in determinant()
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/external/deqp/modules/gles2/scripts/
Dgen-swizzles.py207 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0),
208 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
Dgen-conversions.py251 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0),
252 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
/external/deqp/modules/gles3/scripts/
Dgen-swizzles.py211 inMat3 = [Mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0),
212 Mat3(6.5, 12.5, -0.75, 32.0, 1.0/32.0, 1.0/64.0, 1.0/8.0, 1.0/16.0, 1.0/32.0),
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp67 using tcu::Mat3;
267 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3, tcu::Mat3);
500 … tcu::Mat3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3> (const ShaderEvalContext& evalCtx, int… in getInputValue()
548 template <> inline tcu::Mat3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3> (const ShaderEvalCon… in getInputValue()
551 tcu::Mat3 m; in getInputValue()
610 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3& value) { return value.getColumn(0) + value.getColu… in reduceToVec3()
707 return + mat(0,0) * determinant(tcu::Mat3(minorMatrices[0])) in determinant()
708 - mat(0,1) * determinant(tcu::Mat3(minorMatrices[1])) in determinant()
709 + mat(0,2) * determinant(tcu::Mat3(minorMatrices[2])) in determinant()
710 - mat(0,3) * determinant(tcu::Mat3(minorMatrices[3])); in determinant()
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/external/llvm/test/CodeGen/X86/
Dnegate-add-zero.ll60 …3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Mat3, %struct.Mat3, %struct.Vec…
62 …Spec<1>", %struct.Vec3, %"struct.CDSVector<Vec3,0,CDS::DefaultAlloc>", %struct.Vec3, %struct.Mat3 }
64 …3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Vec3, %struct.Mat3, %struct.Mat3, %struct.Vec…
66 …e,1,6,0,0>", %struct.Mat6, %"struct.FixedMatrix<double,1,6,0,0>", %struct.Mat3, %struct.Mat6, %str…
74 %struct.InertiaTensor = type { %struct.Mat3 }
79 %struct.Mat3 = type { %"struct.FixedMatrix<double,3,3,0,0>" }
900 …_RK9SubMatrixIT0_ERKS4_(%struct.Mat3* noalias sret, %"struct.SubMatrix<FixedMatrix<double, 6, 6, 0…
902 …_RK9SubMatrixIT0_ERKS4_(%struct.Mat3* noalias sret, %"struct.SubMatrix<FixedMatrix<double, 6, 6, 0…
906 …dMatrixIdLi6ELi6ELi0ELi0EEET_RKS3_RK9SubMatrixIT0_E(%struct.Mat3* noalias sret, %struct.Mat3*, %"s…
932 …dMatrixIdLi6ELi6ELi0ELi0EEET_RKS3_RK9SubMatrixIT0_E(%struct.Mat3* noalias sret, %struct.Mat3*, %"s…
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/external/opencv3/modules/calib3d/test/
Dtest_affine3.cpp89 cv::Affine3<T>::Mat3 u, vt, R; in TEST()
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.hpp104 tcu::Mat3 m_coordMat;
Des31fFboTestUtil.cpp344 m_coordMat = tcu::Mat3(s_cubeTransforms[face]); in setFace()
366 tcu::Mat3 texCoordMat = tcu::Mat3(m_uniforms[0].value.m3); in shadeVertices()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp241 template <> struct DataTypeTraits<tcu::Mat3> { enum { DATATYPE = TYPE_FLOAT_MAT3 }; };

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