Searched refs:MaxArrayTextureLayers (Results 1 – 7 of 7) sorted by relevance
181 ctx->Const.MaxArrayTextureLayers = 2048; in brwCreateContext()183 ctx->Const.MaxArrayTextureLayers = 512; in brwCreateContext()
89 c->MaxArrayTextureLayers in st_init_limits()
567 ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS; in _mesa_init_constants()
1373 if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) in _mesa_test_proxy_teximage()1390 if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) in _mesa_test_proxy_teximage()
2786 GLint MaxArrayTextureLayers; /**< Max layers in array textures */ member
2070 if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) { in framebuffer_texture()
944 CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array },