Searched refs:NUMTHREADS_DRAWRECTS (Results 1 – 1 of 1) sorted by relevance
55 const Ncv32u NUMTHREADS_DRAWRECTS = 32; variable81 Ncv32u numChunks = (curRect.height + NUMTHREADS_DRAWRECTS - 1) >> NUMTHREADS_DRAWRECTS_LOG2; in drawRects()90 Ncv32u ptY = pt0y + chunkId * NUMTHREADS_DRAWRECTS + threadIdx.x; in drawRects()100 Ncv32u numChunks = (curRect.width + NUMTHREADS_DRAWRECTS - 1) >> NUMTHREADS_DRAWRECTS_LOG2; in drawRects()109 Ncv32u ptX = pt0x + chunkId * NUMTHREADS_DRAWRECTS + threadIdx.x; in drawRects()142 dim3 block(NUMTHREADS_DRAWRECTS); in drawRectsWrapperDevice()