Searched refs:NumberOfSymbols (Results 1 – 7 of 7) sorted by relevance
199 uint32_t NumberOfSymbols = 0; in layoutCOFF() local218 NumberOfSymbols += 1 + NumberOfAuxSymbols; in layoutCOFF()223 CP.Obj.Header.NumberOfSymbols = NumberOfSymbols; in layoutCOFF()224 if (NumberOfSymbols > 0 || CP.StringTable.size() > 4) in layoutCOFF()382 << binary_le(CP.Obj.Header.NumberOfSymbols); in writeCOFF()388 << binary_le(CP.Obj.Header.NumberOfSymbols) in writeCOFF()
60 uint32_t NumberOfSymbols; member80 uint32_t NumberOfSymbols; member
506 writeLE32(Header.NumberOfSymbols); in WriteFileHeader()512 writeLE32(Header.NumberOfSymbols); in WriteFileHeader()816 Header.NumberOfSymbols = 0; in writeObject()850 Symbol->setIndex(Header.NumberOfSymbols++); in writeObject()853 Header.NumberOfSymbols += Symbol->Data.NumberOfAuxSymbols; in writeObject()
67 support::ulittle32_t NumberOfSymbols; member87 support::ulittle32_t NumberOfSymbols; member643 return COFFHeader->isImportLibrary() ? 0 : COFFHeader->NumberOfSymbols; in getNumberOfSymbols()645 return COFFBigObjHeader->NumberOfSymbols; in getNumberOfSymbols()
1136 objHeader.fileHeader.NumberOfSymbols=1; in writeObjectCode()
573 SC(number_of_symbols, V8.NumberOfSymbols) \
156 unsigned long NumberOfSymbols; member