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Searched refs:PFNGETATTACHEDSHADERSPROC (Results 1 – 1 of 1) sorted by relevance

/external/opencv3/modules/core/src/
Dgl_core_3_1.cpp290 … typedef void (CODEGEN_FUNCPTR *PFNGETATTACHEDSHADERSPROC)(GLuint , GLsizei , GLsizei *, GLuint *); typedef
597 PFNGETATTACHEDSHADERSPROC GetAttachedShaders;
1515 GetAttachedShaders = (PFNGETATTACHEDSHADERSPROC)IntGetProcAddress("glGetAttachedShaders"); in Switch_GetAttachedShaders()