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Searched refs:PRECISION_LAST (Results 1 – 25 of 41) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutTests.cpp302 precision = glu::PRECISION_LAST; in generateType()
660 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in init()
698 typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST)); in init()
710 …blockB.addMember(BufferVar("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST), 0 /* no access … in init()
711 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in init()
818 …d(new BlockBasicTypeCase(m_context, typeName, "", VarType(type, glu::PRECISION_LAST), layoutFlags[… in init()
821 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
834 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
864 …VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP… in init()
895 … VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP), in init()
[all …]
Des31fShaderSharedVarTests.cpp95 if (precision != PRECISION_LAST) in getBasicCaseDescription()
118 const char* precName = m_precision != glu::PRECISION_LAST ? getPrecisionName(m_precision) : ""; in init()
373 …_context, getDataTypeName(DataType(basicType)), DataType(basicType), PRECISION_LAST, workGroupSize… in init()
377 for (int precision = 0; precision < PRECISION_LAST; precision++) in init()
Des31fShaderPackingFunctionTests.cpp128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
1188 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init()
1199 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init()
1219 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init()
1230 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init()
Des31fShaderCommonFunctionTests.cpp161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits()
174 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMaxNormalizedValueExponent()
187 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMinNormalizedValueExponent()
472 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
874 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsnanCase()
957 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsinfCase()
2058 …const tcu::FloatFormat& format = de::getSizedArrayElement<glu::PRECISION_LAST>(formats, precision); in fma()
Des31fProgramUniformTests.cpp378 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basic()
386 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basicArray()
394 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct()
395 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct()
422 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
423 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
Des31fShaderIntegerFunctionTests.cpp116 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bitCounts) == glu::PRECISION_LAST); in getShaderUintBitCount()
330 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutTests.cpp289 precision = glu::PRECISION_LAST; in generateType()
633 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in BlockMultiBasicTypesCase()
669 typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST)); in BlockMultiNestedStructCase()
681 …blockB.addMember(BufferVar("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST), 0 /* no access … in BlockMultiNestedStructCase()
682 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in BlockMultiNestedStructCase()
801 …d(new BlockBasicTypeCase(m_testCtx, typeName, "", VarType(type, glu::PRECISION_LAST), layoutFlags[… in init()
804 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
817 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
847 …VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP… in init()
878 … VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP), in init()
[all …]
/external/deqp/framework/opengl/
DgluShaderUtil.cpp170 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); in getPrecisionName()
171 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); in getPrecisionName()
DgluShaderUtil.hpp90 PRECISION_LAST enumerator
DgluVarType.hpp121 inline VarType varTypeOf (Precision prec = PRECISION_LAST) { return VarType(dataTypeOf<T>(), prec);… in varTypeOf()
DgluVarType.cpp372 if (curType->getPrecision() != PRECISION_LAST) in operator <<()
/external/deqp/framework/randomshaders/
DrsgVariableType.hpp60 PRECISION_LAST enumerator
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp595 , m_precision (glu::PRECISION_LAST) in TriangleDerivateCase()
597 , m_coordPrecision (glu::PRECISION_LAST) in TriangleDerivateCase()
1688 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
1718 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
1752 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
1784 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
Des3fFragmentOutputTests.cpp97 , precision (glu::PRECISION_LAST) in FragmentOutput()
348 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); in getFloatRange()
361 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); in getIntRange()
374 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); in getUintRange()
Des3fUniformApiTests.cpp286 …const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu:… in generateRandomType()
398 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basic()
406 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basicArray()
414 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct()
415 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct()
442 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
443 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
Des3fShaderCommonFunctionTests.cpp157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits()
398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
796 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsnanCase()
877 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsinfCase()
Des3fShaderInvarianceTests.cpp636 …for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionO… in init()
Des3fShaderOperatorTests.cpp647 , precision (PRECISION_LAST) in ShaderDataSpec()
694 …const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) :… in setupShaderData()
1910 for (int precision = 0; precision < PRECISION_LAST; precision++) in init()
1935 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
2077 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) in init()
2095 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
2148 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderPackingFunctionTests.cpp75 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
1379 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
1390 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
1410 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
1421 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
DvktShaderCommonFunctionTests.cpp165 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits()
178 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMaxNormalizedValueExponent()
191 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMinNormalizedValueExponent()
349 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
1098 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsnanCase()
1197 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsinfCase()
2347 …const tcu::FloatFormat& format = de::getSizedArrayElement<glu::PRECISION_LAST>(formats, precision); in fma()
/external/deqp/modules/glshared/
DglsShaderConstExprTests.cpp48 value.type = glu::VarType(type, glu::PRECISION_LAST); in addOutputVar()
/external/deqp/modules/gles2/functional/
Des2fUniformApiTests.cpp226 …const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu:… in generateRandomType()
332 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basic()
340 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basicArray()
348 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct()
349 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct()
376 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
377 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
Des2fShaderOperatorTests.cpp392 , precision (PRECISION_LAST) in ShaderDataSpec()
425 …const char* precision = spec.precision != PRECISION_LAST ? getPrecisionName(spec.precision) : DE_… in ShaderOperatorCase()
1272 for (int precision = 0; precision < PRECISION_LAST; precision++) in init()
1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
1424 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) in init()
1442 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
1493 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) in init()
Des2fShaderInvarianceTests.cpp634 …for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionO… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp530 , precision (PRECISION_LAST) in ShaderDataSpec()
675 …const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) … in setupShaderData()
1869 for (int precision = PRECISION_MEDIUMP; precision < PRECISION_LAST; precision++) in init()
1894 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
2036 for (int precision = (int)PRECISION_MEDIUMP; precision < (int)PRECISION_LAST; precision++) in init()
2054 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init()
2107 for (int precision = (int)PRECISION_MEDIUMP; precision < (int)PRECISION_LAST; precision++) in init()

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