Searched refs:PRIM_END (Results 1 – 6 of 6) sorted by relevance
148 if ((flags & PRIM_END) && ctx->Line.StippleFlag) in TAG()217 if (flags & PRIM_END) { in TAG()600 if ((flags & PRIM_END) && ctx->Line.StippleFlag) in TAG()653 if (flags & PRIM_END) { in TAG()677 if (j + 1 >= count && (flags & PRIM_END)) { in TAG()
238 (flags & PRIM_END)) in TAG()253 else if (start + 1 < count && (flags & PRIM_END)) { in TAG()822 (flags & PRIM_END)) in TAG()837 else if (start + 1 < count && (flags & PRIM_END)) { in TAG()
176 #define PRIM_END 0x20 macro184 if (prim->end) flag |= PRIM_END; in _tnl_translate_prim()
245 tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END ); in _tnl_RenderClippedPolygon()
48 #define TEST_PRIM_END(prim) (flags & PRIM_END)
906 PRIM_BEGIN | PRIM_END); in intelRenderClippedPoly()