Searched refs:PUSH_DATAb (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 41 PUSH_DATAb(push, ctx->Polygon.CullFlag); in nv10_emit_cull_face() 70 PUSH_DATAb(push, smooth); in nv10_emit_line_mode() 87 PUSH_DATAb(push, ctx->Point.SmoothFlag); in nv10_emit_point_mode() 100 PUSH_DATAb(push, ctx->Polygon.SmoothFlag); in nv10_emit_polygon_mode() 109 PUSH_DATAb(push, ctx->Polygon.OffsetPoint); in nv10_emit_polygon_offset() 110 PUSH_DATAb(push, ctx->Polygon.OffsetLine); in nv10_emit_polygon_offset() 111 PUSH_DATAb(push, ctx->Polygon.OffsetFill); in nv10_emit_polygon_offset()
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D | nv10_state_raster.c | 40 PUSH_DATAb(push, ctx->Color.AlphaEnabled); in nv10_emit_alpha_func() 65 PUSH_DATAb(push, ctx->Color.BlendEnabled); in nv10_emit_blend_equation() 99 PUSH_DATAb(push, ctx->Depth.Test); in nv10_emit_depth() 101 PUSH_DATAb(push, ctx->Depth.Mask); in nv10_emit_depth() 112 PUSH_DATAb(push, ctx->Color.DitherFlag); in nv10_emit_dither() 124 PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled); in nv10_emit_logic_opcode() 144 PUSH_DATAb(push, ctx->Stencil.Enabled); in nv10_emit_stencil_func()
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D | nv10_state_tnl.c | 146 PUSH_DATAb(push, f->Enabled); in nv10_emit_fog() 190 PUSH_DATAb(push, ctx->Light.Enabled); in nv10_emit_light_enable() 192 PUSH_DATAb(push, ctx->Transform.Normalize); in nv10_emit_light_enable() 202 PUSH_DATAb(push, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR); in nv10_emit_light_model()
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D | nv20_state_raster.c | 40 PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled); in nv20_emit_logic_opcode()
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D | nv20_state_tnl.c | 168 PUSH_DATAb(push, f->Enabled); in nv20_emit_fog() 182 PUSH_DATAb(push, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR); in nv20_emit_light_model() 193 PUSH_DATAb(push, ctx->Light.Model.TwoSide); in nv20_emit_light_model()
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D | nv10_state_fb.c | 210 PUSH_DATAb(push, !nctx->hierz.clear_blocked); in nv10_emit_zclear()
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D | nouveau_local.h | 54 PUSH_DATAb(struct nouveau_pushbuf *push, GLboolean x) in PUSH_DATAb() function
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