Searched refs:R200_TEX_BLEND_0_ENABLE_SHIFT (Results 1 – 3 of 3) sorted by relevance
352 0xff << (R200_TEX_BLEND_0_ENABLE_SHIFT - 1) : in r200UpdateFSRouting()353 (0xff >> (8 - shader->numArithInstr[0])) << R200_TEX_BLEND_0_ENABLE_SHIFT; in r200UpdateFSRouting()357 0xff << (R200_TEX_BLEND_0_ENABLE_SHIFT - 1) : in r200UpdateFSRouting()358 (0xff >> (8 - shader->numArithInstr[1])) << R200_TEX_BLEND_0_ENABLE_SHIFT; in r200UpdateFSRouting()
175 #define R200_TEX_BLEND_0_ENABLE_SHIFT (12) macro
1004 rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= rmesa->state.envneeded << R200_TEX_BLEND_0_ENABLE_SHIFT; in r200UpdateAllTexEnv()