Searched refs:RangeMin (Results 1 – 6 of 6) sorted by relevance
254 ctx->Const.FragmentProgram.MediumFloat.RangeMin = 127; in i915CreateContext()259 ctx->Const.FragmentProgram.MediumInt.RangeMin = 24; in i915CreateContext()
264 ctx->Const.FragmentProgram.LowInt.RangeMin = 31; in brwCreateContext()
528 prog->MediumFloat.RangeMin = 127; in init_program_limits()539 prog->MediumInt.RangeMin = 24; in init_program_limits()
1504 range[0] = p->RangeMin; in _mesa_GetShaderPrecisionFormat()
2733 GLushort RangeMin; /**< min value exponent */ member
322 int RangeMin, int RangeMax, in isScaledConstantInRange() argument336 return ScaledConstant >= RangeMin && ScaledConstant < RangeMax; in isScaledConstantInRange()