Searched refs:STATE_CLOSED (Results 1 – 17 of 17) sorted by relevance
98 if (state_ != STATE_CLOSED) { in ConnectionClosed()172 if (state_ == STATE_CLOSED) in AddStanzaHandler()220 if (state_ == STATE_CLOSED) in SendStanza()237 if (state_ == STATE_CLOSED || login_task_) in SendRaw()254 if (state_ != STATE_CLOSED) { in Disconnect()258 state_ = STATE_CLOSED; in Disconnect()372 if (state_ != STATE_CLOSED) { in SignalStreamError()379 if (state_ != STATE_CLOSED) { in SignalError()382 state_ = STATE_CLOSED; in SignalError()414 engine->state_ == STATE_CLOSED); in ~EnterExit()
35 state_ = buzz::AsyncSocket::STATE_CLOSED; in XmppSocket()208 state_ = buzz::AsyncSocket::STATE_CLOSED; in Close()214 state_ = buzz::AsyncSocket::STATE_CLOSED; in Close()
290 (!d_->engine_ || d_->engine_->GetState() == XmppEngine::STATE_CLOSED)) in ProcessResponse()379 if (state == XmppEngine::STATE_CLOSED) { in OnStateChange()419 SignalStateChange(XmppEngine::STATE_CLOSED); in EnsureClosed()
41 if (state_ == STATE_CLOSED) in SendIq()188 if (state_ == STATE_CLOSED) in SendStanzaError()
27 STATE_CLOSED = 0, //!< Socket is not open. enumerator
37 OnStateChange(buzz::XmppEngine::STATE_CLOSED); in DoDisconnect()
44 case XmppEngine::STATE_CLOSED: in OnStateChange()
164 STATE_CLOSED, //!< Session closed, possibly due to error. enumerator
32 protected static final int STATE_CLOSED = 0; field in DoorAnimationComponent56 mState = STATE_CLOSED; in reset()112 mState = STATE_CLOSED; in close()145 && (mState == STATE_CLOSED || mState == STATE_CLOSING)) { in update()162 mState = STATE_CLOSED; in update()171 if (mSprite.getCurrentAnimation() == Animation.OPENING && mState == STATE_CLOSED) { in update()
108 private static final int STATE_CLOSED = 5; field in OpenSSLSocketImpl350 if (state == STATE_CLOSED) { in startHandshake()373 if (state == STATE_CLOSED) { in startHandshake()394 } else if (state == STATE_CLOSED) { in startHandshake()414 releaseResources = (state == STATE_CLOSED); in startHandshake()440 state = STATE_CLOSED; in startHandshake()525 } else if (state == STATE_CLOSED) { in onSSLStateChange()630 if (state == STATE_CLOSED) { in getInputStream()654 if (state == STATE_CLOSED) { in getOutputStream()687 state != STATE_CLOSED) { in waitForHandshake()[all …]
70 private static final int STATE_CLOSED = 6; field in HttpConnection126 state = STATE_CLOSED; in closeOnIdle()133 return state == STATE_CLOSED; in isClosed()379 state = STATE_CLOSED; in endOfInput()398 state = STATE_CLOSED; in unexpectedEndOfInput()
96 return STATE_CLOSED; in GetState()107 return STATE_CLOSED; in GetState()
70 STATE_CLOSED, enumerator
177 socket_->GetState() == rtc::AsyncPacketSocket::STATE_CLOSED) in PrepareAddress()
145 STATE_CLOSED, // Close() was called. enumerator
406 GET_STRING_OF_STATE(STATE_CLOSED) in GetStateString()749 SetState(STATE_CLOSED); in Close()
1208 case WebRtcSession::STATE_CLOSED: in OnSessionStateChange()