Searched refs:Sprite (Results 1 – 18 of 18) sorted by relevance
30 public class ClipSprite implements Sprite34 private final Sprite clipSprite;35 private final Sprite sprite;47 Sprite clipSprite, in ClipSprite()48 Sprite sprite) in ClipSprite()
31 public class TimeSwitchSprite implements Sprite35 private final Sprite sprite;44 public TimeSwitchSprite(long onTime, Sprite sprite) in TimeSwitchSprite()57 public TimeSwitchSprite(long onTime, long offTime, Sprite sprite) in TimeSwitchSprite()
30 public class CompositeSprite implements Sprite32 private final Sprite[] sprites;40 public CompositeSprite(Sprite[] sprites) in CompositeSprite()
30 public class ColorSprite implements Sprite33 private final Sprite sprite;42 Sprite sprite) in ColorSprite()
30 public class FontSprite implements Sprite33 private final Sprite sprite;42 Sprite sprite) in FontSprite()
31 public class BufferedSprite implements Sprite37 private final Sprite sprite;59 Sprite sprite, in BufferedSprite()90 Sprite sprite, in BufferedSprite()
40 private final Sprite sprite;56 public SplashPanel(Sprite sprite, double processorLoad) in SplashPanel()71 public SplashPanel(Sprite sprite, double processorLoad, long stopTime) in SplashPanel()212 Sprite sprite = in main()
30 public class ShadowedSprite implements Sprite36 private final Sprite sprite;55 Sprite sprite) in ShadowedSprite()
31 public interface Sprite interface
30 public class CircleSprite implements Sprite
30 public class TextSprite implements Sprite
30 public class ImageSprite implements Sprite
30 public class RectangleSprite implements Sprite
3 @interface Sprite { interface16 @implementation Sprite implementation27 ((Sprite *)self)->sprite = 16; /* NB: This is how one _should_ access */28 ((Sprite *)self)->spree = 18; /* ivars from within class methods! */
101 struct Sprite { struct104 void f(Sprite& x) { x = x; } in f()
72 There is none. Sprite points are always rendered as window-aligned
106 0x123001a4: 0x00000000: Point Sprite TexCoord Enable229 0x12300390: 0x00000000: Point Sprite TexCoord Enable359 0x12300598: 0x00000000: Point Sprite TexCoord Enable426 0x123006a4: 0x00000000: Point Sprite TexCoord Enable496 0x123007bc: 0x00000000: Point Sprite TexCoord Enable629 0x123009d0: 0x00000000: Point Sprite TexCoord Enable696 0x12300adc: 0x00000000: Point Sprite TexCoord Enable766 0x12300bf4: 0x00000000: Point Sprite TexCoord Enable899 0x12300e08: 0x00000000: Point Sprite TexCoord Enable966 0x12300f14: 0x00000000: Point Sprite TexCoord Enable
260 Sprite splash = in ProGuardGUI()261 new CompositeSprite(new Sprite[] in ProGuardGUI()275 new CompositeSprite(new Sprite[] in ProGuardGUI()