Searched refs:StateValuesAccess (Results 1 – 7 of 7) sorted by relevance
203 StateValuesAccess::iterator::iterator(Node* node) : current_depth_(0) { in iterator()212 StateValuesAccess::iterator::StatePos* StateValuesAccess::iterator::Top() { in Top()219 void StateValuesAccess::iterator::Push(Node* node) { in Push()227 void StateValuesAccess::iterator::Pop() { in Pop()233 bool StateValuesAccess::iterator::done() { return current_depth_ < 0; } in done()236 void StateValuesAccess::iterator::Advance() { in Advance()266 Node* StateValuesAccess::iterator::node() { in node()271 MachineType StateValuesAccess::iterator::type() { in type()284 bool StateValuesAccess::iterator::operator!=(iterator& other) { in operator !=()291 StateValuesAccess::iterator& StateValuesAccess::iterator::operator++() { in operator ++()[all …]
63 class StateValuesAccess {79 friend class StateValuesAccess;106 explicit StateValuesAccess(Node* node) : node_(node) {} in StateValuesAccess() function
129 int count = static_cast<int>(StateValuesAccess(locals_state).size()); in ClearNonLiveFrameStateSlots()145 for (StateValuesAccess::TypedNode node : StateValuesAccess(values)) { in ClearNonLiveStateValues()
417 StateValuesAccess(parameters).size()); in AddInputsToFrameStateDescriptor()418 DCHECK_EQ(descriptor->locals_count(), StateValuesAccess(locals).size()); in AddInputsToFrameStateDescriptor()419 DCHECK_EQ(descriptor->stack_count(), StateValuesAccess(stack).size()); in AddInputsToFrameStateDescriptor()426 for (StateValuesAccess::TypedNode input_node : in AddInputsToFrameStateDescriptor()427 StateValuesAccess(parameters)) { in AddInputsToFrameStateDescriptor()437 for (StateValuesAccess::TypedNode input_node : StateValuesAccess(locals)) { in AddInputsToFrameStateDescriptor()442 for (StateValuesAccess::TypedNode input_node : StateValuesAccess(stack)) { in AddInputsToFrameStateDescriptor()1599 StateValuesAccess(state->InputAt(kFrameStateParametersInput)).size()); in GetFrameStateDescriptor()1601 StateValuesAccess(state->InputAt(kFrameStateLocalsInput)).size()); in GetFrameStateDescriptor()1603 StateValuesAccess(state->InputAt(kFrameStateStackInput)).size()); in GetFrameStateDescriptor()
2703 StateValuesAccess parameters_access(parameters); in AllocateArguments()2728 StateValuesAccess parameters_access(parameters); in AllocateRestArguments()2769 StateValuesAccess parameters_access(parameters); in AllocateAliasedArguments()
35 for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) { in TEST_F()46 for (auto node : StateValuesAccess(state_values)) { in TEST_F()85 for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) { in TEST_F()114 for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { in TEST_F()
117 StateValuesAccess locals(frame_state->InputAt(1)); in MatchAndExplain()124 for (StateValuesAccess::TypedNode value : locals) { in MatchAndExplain()